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 Hide and show objects

Select, hide, and transform objects

Move, rotate and scale objects by typing numbers
                
               
             
             
            
            Move, scale, and rotate objects visually
          
       
       
       
       
      
      Move, scale, and rotate
         objects by eye
      
      
         - Select
            the objects you want to move, scale or rotate.
         
 
         - Press the H key to see the transform
            handle.
            
               NoteIf you don’t see
                  the handle, select an object.
               
             
          
         - Click and drag the straight arrows to
            move the selected objects in the direction they point.
         
 
         - Click and drag the cubes to scale the
            selected objects in a 2D plane.
         
 
         - Click and drag the arcs to rotate the
            selected objects in a 2D plane.
         
 
         - Click and drag the squares to move the
            object in the three planes.
            
(Only one square is visible at a time, depending
               on your angle of view.)
            
            
               NotePress Ctrl+Z to undo.
               
             
          
      
      Move the Pivot point
         for transformations
      
      The Pivot of an object
         is where any Translate, Scale or Rotation applied to that object
         will start from. By default, the pivot is at the spatial center
         of the object, which is also where the Transform Handle is shown.
         Moving the pivot is useful for rotating objects on an arbitrary
         axis (such as doors) or scaling from an edge.
      
      
         NoteWhen the pivot is moved or rotated, the Transform Handles
            will also update to this location relative to the object. If the
            Handles are off screen, press Ctrl-F to fit the
            object and Handles to the screen.
         
       
      To move the pivot:
      
         - Select the object whose pivot you wish
            to move.
         
 
         - Press the H key to see the transform
            handle.
         
 
         - Press the Insert key
            to show the Pivot handle and Pivot point. 
            
The Pivot handle will replace the Transform
               Handle in the scene.
            
          
         - Click and drag the arrows to move the
            pivot point, or click and drag the square to move along the current
            plane. Click and drag the arcs to rotate the local axes.
            
               NotePress Ctrl-Insert to
                  return the Pivot to the originally imported object pivot.
               
             
          
         - Press Insert again
            to end the Pivot movement, and to return to the Transform Handle.
         
 
      
      Undo your actions
      Select Edit
            > Undo (or press Ctrl+Z) to step back through
         previous transformations.
      
      Return an object to
         its original location on import
      
      
         - Select the objects you want to work with.
            
               NoteTo
                  ensure you revert all transformations made to a model, marquee-select
                  the entire model to ensure all of its objects are selected.
               
             
            
               NoteTo
                  ensure that all objects in a hierarchy are selected, use the Organizer
                  (Scene > Organizer).
               
             
          
         - Select Edit > Revert Transform.
            
The selected objects
               are returned to the original position, rotation, and scale of the
               model when it was imported.