Go to the source code of this file.
Classes |
|
| class | MeshRenderer |
| This is the base class for a renderer
implementation, which transforms a mesh into the opengl pipeline.
More... |
|
| class | VertexDataProvider |
| This interface can be used to provide
additional vertex data for the rendering. More... |
|
| struct | VertexDataProvider::ComponentDescription |
| This structure carries information about a
component.
More... |
|
| struct | VertexDataProvider::DirtyVertex |
| This structure describes a dirty vertex.
More... |
|
Namespaces |
|
| namespace | mudbox |
|
Class: ConvolutionKernel. |
|