Classes | Namespaces

renderer.h File Reference

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Classes

class   MeshRenderer
  This is the base class for a renderer implementation, which transforms a mesh into the opengl pipeline. More...
class   VertexDataProvider
  This interface can be used to provide additional vertex data for the rendering. More...
struct   VertexDataProvider::ComponentDescription
  This structure carries information about a component. More...
struct   VertexDataProvider::DirtyVertex
  This structure describes a dirty vertex. More...

Namespaces

namespace   mudbox
 

Class: ConvolutionKernel.