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Classes |
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class | MeshRenderer |
This is the base class for a renderer
implementation, which transforms a mesh into the opengl pipeline.
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class | VertexDataProvider |
This interface can be used to provide
additional vertex data for the rendering. More... |
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struct | VertexDataProvider::ComponentDescription |
This structure carries information about a
component.
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struct | VertexDataProvider::DirtyVertex |
This structure describes a dirty vertex.
More... |
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Namespaces |
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namespace | mudbox |
Class: ConvolutionKernel. |