Scene Member List

This is the complete list of members for Scene, including all inherited members.
ActiveCamera(void) const Scene [virtual]
ActiveGeometry() const Scene
ActiveLight(void) const Scene [virtual]
ActivePaintLayer() const Scene [virtual]
ActiveTexture() const Scene [virtual]
AddAttribute(Attribute::AttributeType type, const QString &id)Node
AddCamera(mudbox::Camera *pCamera)Scene [virtual]
AddChild(TreeNode *pChild, bool bFirst=false) const TreeNode [virtual]
AddGeometry(mudbox::Geometry *pGeometry, mudbox::Transformation *pTransformation=0)Scene [virtual]
AddLight(mudbox::Light *pLight)Scene [virtual]
Annex(Node *pSource, const QString &sCategory="")Node
AttributeByID(const QString &sID) const Node
AttributeByIndex(int iIndex) const Node
AttributeByName(const QString &sName) const Node
AttributeCount(void) const Node
AttributeValue(const QString &sAttributeID) const Node
BoundingBox(void) const Scene [virtual]
ByID(int iID)Node [static]
ByName(const QString &sClass, const QString &sName)Node [static]
Camera(unsigned int iIndex) const Scene [virtual]
CameraCount(void) const Scene [virtual]
CheckValidity(Node::DiagnosticLevel iLevel) const TreeNode [virtual]
ChildByClass(const ClassDesc *pClass, bool bAutoCreate=true) const TreeNode [virtual]
ChildByClass(bool bAutoCreate=true) const TreeNode [inline]
ChildByClass(const ClassDesc *pClass, unsigned int iIndex=0) const TreeNode [virtual]
ChildByClass(unsigned int iIndex=0) const TreeNode [inline]
ContentChanged(void) const Node
CreatePropertiesWindow(QWidget *pParent)Node [virtual]
DeleteChildByClass(const ClassDesc *pClass)TreeNode [virtual]
dgnLevel1 enum valueNode
dgnLevel2 enum valueNode
dgnLevel3 enum valueNode
DiagnosticLevel enum nameNode
Dirty() const Scene [virtual]
DisplayName(void) const Node [virtual]
EventGate classNode [friend]
Export(const QString &sFileName, bool bSelectedOnly=false)Scene [virtual]
FileName() const Scene [virtual]
First(void)Node [static]
FirstChild(void) const TreeNode [virtual]
Geometry(unsigned int iIndex) const Scene [virtual]
GeometryCount(void) const Scene [virtual]
HelpID(void) const Node [virtual]
ID(void) const Node
Import(Scene::LoadData &cData, QString sFileName="")Scene [virtual]
Info(void) const TreeNode [virtual]
Initialize(void)Node [virtual]
IsKindOf(const ClassDesc *pClass) const Node
Light(unsigned int iIndex) const Scene [virtual]
LightCount(void) const Scene [virtual]
Load(QString sFileName, Scene::LoadData &cData)Scene [virtual]
LoadTemplate(const QString &sFileName="", bool bStartEvent=false)Node
Locked(void) const TreeNode [virtual]
LogAttributes(void) const Node
m_eSceneRenderScene
m_pThisNode
MakeThumbnail(QImage &image, int iSize=128)Scene [virtual]
Name(const ClassDesc *pClass=0) const Node [virtual]
Next(void) const Node
NextSibling(void) const TreeNode [virtual]
Node(const QString &sStringID="", const QString &sDisplayName="")Node
OnEvent(const EventGate &cEvent)Node [virtual]
OnLinked(const TreeNode *pOldParent)TreeNode [virtual]
OnNodeEvent(const Attribute &cAttribute, NodeEventType cType)Node [virtual]
Parent(void) const TreeNode [virtual]
PrevSibling(void) const TreeNode [virtual]
RemoveChild(TreeNode *pChild) const TreeNode [virtual]
RemoveGeometry(mudbox::Geometry *pGeometry)Scene [virtual]
Render(bool bSkipMaterials=false) const Scene [virtual]
RequestDeferredEvent(Attribute &cAttribute)Node
Save(QString sFileName)Scene [virtual]
SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false)Node
Scene(void)Scene [protected]
SelectedGeometry(unsigned int iIndex) const Scene [virtual]
SelectedGeometryCount(void) const Scene [virtual]
Serialize(Stream &s)TreeNode [virtual]
SetActiveCamera(mudbox::Camera *camera)Scene [virtual]
SetActiveGeometry(mudbox::Geometry *geometry) const Scene
SetActivePaintLayer(mudbox::Layer *layer)Scene [virtual]
SetActiveTexture(mudbox::TexturePool *layer)Scene [virtual]
SetAttributeValue(const QString &sAttributeID, const QString &sNewValue)Node
SetDirty(bool bDirty=true)Scene [virtual]
SetDisplayName(const QString &sDisplayName)Node [virtual]
SetHelpID(const QString &sHelpID)Node [virtual]
SetLocked(bool b)TreeNode [virtual]
SetName(const QString &sName)TreeNode [virtual]
SetStringID(const QString &sStringID)Node [virtual]
SetVersion(unsigned int iVersion)Node
SetVisible(bool b)TreeNode [virtual]
StringID(const ClassDesc *pClass=0) const Node [virtual]
TreeNode(void)TreeNode
UniqueChildName(const TreeNode *pChild, const QString &sPrefix="") const TreeNode
Version(void) const Node
Visible(void) const TreeNode [virtual]
~Node(void)Node [virtual]
~TreeNode(void)TreeNode