Light Member List

This is the complete list of members for Light, including all inherited members.
AddAttribute(Attribute::AttributeType type, const QString &id)Node
AddChild(TreeNode *pChild, bool bFirst=false) const TreeNode [virtual]
Annex(Node *pSource, const QString &sCategory="")Node
Attenuation(void) const Light [virtual]
AttributeByID(const QString &sID) const Node
AttributeByIndex(int iIndex) const Node
AttributeByName(const QString &sName) const Node
AttributeCount(void) const Node
AttributeValue(const QString &sAttributeID) const Node
ByID(int iID)Node [static]
ByName(const QString &sClass, const QString &sName)Node [static]
CastShadow()Light [virtual]
CheckValidity(Node::DiagnosticLevel iLevel) const TreeNode [virtual]
ChildByClass(const ClassDesc *pClass, bool bAutoCreate=true) const TreeNode [virtual]
ChildByClass(bool bAutoCreate=true) const TreeNode [inline]
ChildByClass(const ClassDesc *pClass, unsigned int iIndex=0) const TreeNode [virtual]
ChildByClass(unsigned int iIndex=0) const TreeNode [inline]
ContentChanged(void) const Node
CreatePropertiesWindow(QWidget *pParent)Node [virtual]
DeleteChildByClass(const ClassDesc *pClass)TreeNode [virtual]
dgnLevel1 enum valueNode
dgnLevel2 enum valueNode
dgnLevel3 enum valueNode
DiagnosticLevel enum nameNode
Diffuse(void) const Light [virtual]
DisplayName(void) const Node [virtual]
EventGate classNode [friend]
First(void)Node [static]
FirstChild(void) const TreeNode [virtual]
GetManipulator()Light [virtual]
HDRImage() const Light [virtual]
HDRImageFilename() const Light [virtual]
HelpID(void) const Node [virtual]
ID(void) const Node
Info(void) const TreeNode [virtual]
Initialize(void)Node [virtual]
Intensity(void) const Light [virtual]
IsKindOf(const ClassDesc *pClass) const Node
IsLockedToCamera(void) const Light [virtual]
Light(void)Light [protected]
LIGHT_DIRECTIONAL enum valueLight
LIGHT_IBL enum valueLight
LIGHT_NONE enum valueLight
LIGHT_POINT enum valueLight
LIGHT_SPOT enum valueLight
LightType enum nameLight
LoadTemplate(const QString &sFileName="", bool bStartEvent=false)Node
Locked(void) const TreeNode [virtual]
LockedToCameraMatrix() const Light [virtual]
LogAttributes(void) const Node
m_pThisNode
Name(const ClassDesc *pClass=0) const Node [virtual]
Next(void) const Node
NextSibling(void) const TreeNode [virtual]
Node(const QString &sStringID="", const QString &sDisplayName="")Node
OnEvent(const EventGate &cEvent)Node [virtual]
OnLinked(const TreeNode *pOldParent)TreeNode [virtual]
OnNodeEvent(const Attribute &cAttribute, NodeEventType cType)Node [virtual]
Parent(void) const TreeNode [virtual]
PrevSibling(void) const TreeNode [virtual]
RemoveChild(TreeNode *pChild) const TreeNode [virtual]
Render(void)Light [virtual]
RequestDeferredEvent(Attribute &cAttribute)Node
SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false)Node
Serialize(Stream &s)TreeNode [virtual]
SetAttenuation(float)Light [virtual]
SetAttributeValue(const QString &sAttributeID, const QString &sNewValue)Node
SetDiffuse(const Color &cDiffuse)Light [virtual]
SetDisplayName(const QString &sDisplayName)Node [virtual]
SetHelpID(const QString &sHelpID)Node [virtual]
SetIntensity(float fIntensity)Light [virtual]
SetLocked(bool b)TreeNode [virtual]
SetLockedToCamera(bool bOnOrOff)Light [virtual]
SetName(const QString &sName)TreeNode [virtual]
SetStringID(const QString &sStringID)Node [virtual]
SetVersion(unsigned int iVersion)Node
SetVisible(bool b)TreeNode [virtual]
ShadowBias()Light [virtual]
ShadowDepthMap()Light [virtual]
ShadowMatrix() const Light [virtual]
StringID(const ClassDesc *pClass=0) const Node [virtual]
Transformation(void) const GroupNode
TreeNode(void)TreeNode
Type()Light [virtual]
UniqueChildName(const TreeNode *pChild, const QString &sPrefix="") const TreeNode
ValidateShadowMap()Light [virtual]
Version(void) const Node
Visible(void) const TreeNode [virtual]
~Node(void)Node [virtual]
~TreeNode(void)TreeNode