GroupNode Class Reference

This reference page is linked to from the following overview topics: Mudbox Scenes, Nodes, Transformations and Coordinate Space Conversions.



Detailed Description

This is the base class for all nodes that are transformable objects in the Mudbox scene.

For example, cameras, lights, and geometry are all derived from GroupNode. In the Mudbox scene hierarchy, each GroupNode is the child of a Transformation node, which provides its positional and size information.

Definition at line 43 of file transformation.h.

#include <transformation.h>

Inheritance diagram for GroupNode:
Inheritance graph
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List of all members.

Public Member Functions

class Transformation Transformation (void) const
  This method returns the Transformation node attached to this node (i.e., its Parent in.

Member Function Documentation

class Transformation* Transformation ( void  ) const

This method returns the Transformation node attached to this node (i.e., its Parent in.

the scene hierarchy). Use this returned Transformation node to scale, rotate, or translate this node.


The documentation for this class was generated from the following file:

GroupNode GroupNode GroupNode GroupNode GroupNode GroupNode GroupNode GroupNode GroupNode GroupNode
GroupNode GroupNode GroupNode GroupNode GroupNode GroupNode GroupNode GroupNode GroupNode GroupNode