Camera Member List

This is the complete list of members for Camera, including all inherited members.
AddAttribute(Attribute::AttributeType type, const QString &id)Node
AddChild(TreeNode *pChild, bool bFirst=false) const TreeNode [virtual]
AddYawPitchRoll(const Vector &vYPR)Camera [virtual]
Aim() const Camera [virtual]
Angle2D(void) const Camera [virtual]
Annex(Node *pSource, const QString &sCategory="")Node
AspectRatio(void) const Camera [virtual]
AttributeByID(const QString &sID) const Node
AttributeByIndex(int iIndex) const Node
AttributeByName(const QString &sName) const Node
AttributeCount(void) const Node
AttributeValue(const QString &sAttributeID) const Node
ByID(int iID)Node [static]
ByName(const QString &sClass, const QString &sName)Node [static]
Camera(void)Camera [protected]
CheckValidity(Node::DiagnosticLevel iLevel) const TreeNode [virtual]
ChildByClass(const ClassDesc *pClass, bool bAutoCreate=true) const TreeNode [virtual]
ChildByClass(bool bAutoCreate=true) const TreeNode [inline]
ChildByClass(const ClassDesc *pClass, unsigned int iIndex=0) const TreeNode [virtual]
ChildByClass(unsigned int iIndex=0) const TreeNode [inline]
ContentChanged(void) const Node
CopyFrom(const Camera &cOther)Camera [virtual]
CreatePropertiesWindow(QWidget *pParent)Node [virtual]
DeleteChildByClass(const ClassDesc *pClass)TreeNode [virtual]
dgnLevel1 enum valueNode
dgnLevel2 enum valueNode
dgnLevel3 enum valueNode
DiagnosticLevel enum nameNode
DisplayName(void) const Node [virtual]
EventGate classNode [friend]
Far(void) const Camera [virtual]
First(void)Node [static]
FirstChild(void) const TreeNode [virtual]
Forward(void) const Camera [virtual]
FOV(void) const Camera [virtual]
HelpID(void) const Node [virtual]
ID(void) const Node
Info(void) const TreeNode [virtual]
Initialize(void)Node [virtual]
IsEqualTo(const Camera &cOther) const Camera [virtual]
IsKindOf(const ClassDesc *pClass) const Node
LoadTemplate(const QString &sFileName="", bool bStartEvent=false)Node
Locked(void) const TreeNode [virtual]
LogAttributes(void) const Node
m_pThisNode
Matrix(bool bOffscreen=false) const Camera [virtual]
MoveBackward(float fRange)Camera [virtual]
MoveDown(float fRange)Camera [virtual]
MoveForward(float fRange)Camera [virtual]
MoveLeft(float fRange)Camera [virtual]
MoveRight(float fRange)Camera [virtual]
MoveUp(float fRange)Camera [virtual]
Name(const ClassDesc *pClass=0) const Node [virtual]
Near(void) const Camera [virtual]
Next(void) const Node
NextSibling(void) const TreeNode [virtual]
Node(const QString &sStringID="", const QString &sDisplayName="")Node
OnEvent(const EventGate &cEvent)Node [virtual]
OnLinked(const TreeNode *pOldParent)TreeNode [virtual]
OnNodeEvent(const Attribute &cAttribute, NodeEventType cType)Node [virtual]
Orthographic() const Camera [virtual]
Parent(void) const TreeNode [virtual]
Pick(float fXPosition, float fYPosition, SurfacePoint &sResult)Camera [virtual]
Pitch(void) const Camera [virtual]
Position(void) const Camera [virtual]
Position2D(void) const Camera [virtual]
PrevSibling(void) const TreeNode [virtual]
Project(const Vector &vWorldPosition) const Camera [virtual]
RemoveChild(TreeNode *pChild) const TreeNode [virtual]
RequestDeferredEvent(Attribute &cAttribute)Node
Right(void) const Camera [virtual]
Roll(void) const Camera [virtual]
SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false)Node
Scale2D(void) const Camera [virtual]
Serialize(Stream &s)TreeNode [virtual]
SetAim(const Vector &v)Camera [virtual]
SetAngle2D(float fAngle2D)Camera [virtual]
SetAspectRatio(float fAspectRatio)Camera [virtual]
SetAttributeValue(const QString &sAttributeID, const QString &sNewValue)Node
SetDisplayName(const QString &sDisplayName)Node [virtual]
SetFar(float fFar)Camera [virtual]
SetForwardUpRight(const Vector &vForward, const Vector &vUp, const Vector &vRight)Camera [virtual]
SetFOV(float fFOV)Camera [virtual]
SetHelpID(const QString &sHelpID)Node [virtual]
SetLocked(bool b)TreeNode [virtual]
SetName(const QString &sName)TreeNode [virtual]
SetNear(float fNear)Camera [virtual]
SetOrthographic(bool isOrtho)Camera [virtual]
SetPosition(const Vector &vPosition)Camera [virtual]
SetPosition2D(const Vector &vPosition2D)Camera [virtual]
SetScale2D(float fScale2D)Camera [virtual]
SetStringID(const QString &sStringID)Node [virtual]
SetTarget(const Vector &vTarget, const Vector &vUpDir=Vector(0, 1, 0))Camera [virtual]
SetVersion(unsigned int iVersion)Node
SetVisible(bool b)TreeNode [virtual]
SetYawPitchRoll(const Vector &vYPR)Camera [virtual]
StringID(const ClassDesc *pClass=0) const Node [virtual]
Transformation(void) const GroupNode
TreeNode(void)TreeNode
UniqueChildName(const TreeNode *pChild, const QString &sPrefix="") const TreeNode
UnProject(const Vector &vScreenPosition) const Camera [virtual]
Up(void) const Camera [virtual]
Version(void) const Node
Visible(void) const TreeNode [virtual]
Yaw(void) const Camera [virtual]
~Node(void)Node [virtual]
~TreeNode(void)TreeNode