Surface class.
Public Member Functions |
|
IObject_Declare (Implementation) | |
SurfaceBegin () | |
SurfaceEnd () | |
SurfaceEditBegin () | |
SurfaceEditEnd () | |
bool | GetSurfaceCapped (int pUorV, int pDirection) |
int | GetVertexCount (int pUorVorGlobal=-1) |
ControlPointsBegin () | |
SetControlPoint (int pIndex, float pX, float pY, float pZ, float pW) | |
GetControlPoint (int pIndex, float pX, float pY, float pZ, float pW) | |
ControlPointsEnd () | |
bool | VertexGetSelected (int pU, int pV) |
Get the selected state of a vertex. |
|
bool | VertexSetSelected (int pU, int pV, bool pState) |
Set the selected state of a vertex. |
|
bool | VertexGetVisible (int pU, int pV) |
Get the visible state of a vertex. |
|
bool | VertexSetVisible (int pU, int pV, bool pState) |
Set the visible state of a vertex. |
|
bool | VertexGetTransformable (int pU, int pV) |
Get the Transformable state of a vertex.
|
|
Public Attributes |
|
FBPropertyBase | USize |
Read Write Property: Size in U
directions. |
|
FBPropertyBase | VSize |
Read Write Property: Size in V
directions. |
|
FBPropertyBase | UStep |
Read Write Property: Step in U
directions. |
|
FBPropertyBase | VStep |
Read Write Property: Step in V
directions. |
|
FBPropertyBase | UClosed |
Read Write Property: U Closed.
|
|
FBPropertyBase | VClosed |
Read Write Property: V Closed.
|
|
FBPropertySurfaceMode | SurfaceMode |
Read Write Property: Surface mode.
|
IObject_Declare | ( | Implementation | ) |
Reimplemented from FBComponent.
SurfaceBegin | ( | ) |
SurfaceEnd | ( | ) |
SurfaceEditBegin | ( | ) |
SurfaceEditEnd | ( | ) |
ControlPointsBegin | ( | ) |
ControlPointsEnd | ( | ) |
Get the selected state of a vertex.
pU | The u index of the vertex. |
pV | The v index of the vertex. |
Set the selected state of a vertex.
pU | The u index of the vertex. |
pV | The v index of the vertex. |
pState | Set the select state. |
Get the visible state of a vertex.
pU | The u index of the vertex. |
pV | The v index of the vertex. |
Set the visible state of a vertex.
pU | The u index of the vertex. |
pV | The v index of the vertex. |
pState | Set the visible state. |
Get the Transformable state of a vertex.
pU | The u index of the vertex. |
pV | The v index of the vertex. |
FBPropertyBase USize |
Read Write Property: Size in U directions.
FBPropertyBase VSize |
Read Write Property: Size in V directions.
FBPropertyBase UStep |
Read Write Property: Step in U directions.
FBPropertyBase VStep |
Read Write Property: Step in V directions.
FBPropertyBase UClosed |
Read Write Property: U Closed.
FBPropertyBase VClosed |
Read Write Property: V Closed.
FBPropertySurfaceMode SurfaceMode |
Read Write Property: Surface mode.