Public Member Functions
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IObject_Declare (Implementation) |
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SurfaceBegin () |
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SurfaceEnd () |
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SurfaceEditBegin () |
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SurfaceEditEnd () |
| bool |
GetSurfaceCapped (int
pUorV, int pDirection) |
| int |
GetVertexCount (int
pUorVorGlobal=-1) |
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ControlPointsBegin () |
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SetControlPoint (int
pIndex, float pX,
float pY, float pZ, float pW) |
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GetControlPoint (int
pIndex, float pX,
float pY, float pZ, float pW) |
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ControlPointsEnd () |
| bool |
VertexGetSelected (int
pU, int pV) |
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Get the selected state of a vertex.
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| bool |
VertexSetSelected (int
pU, int pV, bool pState) |
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Set the selected state of a vertex.
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| bool |
VertexGetVisible (int
pU, int pV) |
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Get the visible state of a vertex.
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| bool |
VertexSetVisible (int
pU, int pV, bool pState) |
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Set the visible state of a vertex.
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| bool |
VertexGetTransformable (int pU, int pV) |
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Get the Transformable state of a vertex.
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Public Attributes
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FBPropertyBase |
USize |
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Read Write Property: Size in U
directions.
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FBPropertyBase |
VSize |
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Read Write Property: Size in V
directions.
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FBPropertyBase |
UStep |
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Read Write Property: Step in U
directions.
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FBPropertyBase |
VStep |
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Read Write Property: Step in V
directions.
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FBPropertyBase |
UClosed |
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Read Write Property: U Closed.
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FBPropertyBase |
VClosed |
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Read Write Property: V Closed.
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FBPropertySurfaceMode |
SurfaceMode |
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Read Write Property: Surface mode.
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