Objects Set class.
This class is an interface to manipulate object sets in the scene. Note: an item cannot be in two FBSet objects at once. Also, an FBGroup cannot contain FBSet objects, although an FBSet object can contain an FBGRoup.
Public Member Functions |
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__init__ (str pName, object pObject=None) | |
Constructor. |
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FBDelete () | |
Virtual FBDelete function. |
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Select (bool pSelect) | |
Select. |
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int | Contains (FBComponent pComponent) |
Contains. |
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Public Attributes |
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FBPropertyBaseAnimatable | Visibility |
Read Write Property: Visibility of
set (animatable). |
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FBPropertyBase | Pickable |
Read Write Property: Controls if
objects in the set are pickable. |
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FBPropertyBase | Transformable |
Read Write Property: Controls if
objects in the set are transformable. |
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FBPropertyListComponent | Items |
List: Items in the set. |
FBDelete | ( | ) |
Select | ( | bool | pSelect | ) |
int Contains | ( | FBComponent | pComponent | ) |
Contains.
pComponent | Component to verify if it is in the Group |
FBPropertyBaseAnimatable Visibility |
Read Write Property: Visibility of set (animatable).
FBPropertyBase Pickable |
Read Write Property: Controls if objects in the set are pickable.
FBPropertyBase Transformable |
Read Write Property: Controls if objects in the set are transformable.
List: Items in the set.