FBMesh Member List

This is the complete list of members for FBMesh, including all inherited members.
__del__()FBComponent
__init__(str pName, object pObject=None)FBMesh
pyfbsdk::FBComponent.__init__(object pObject)FBComponent
BeginChange()FBPlug
ClassName()FBComponent
ComponentsFBComponent
ComputeVertexNormals(bool pCW=False)FBMesh
ConnectAt(FBPlug pSrc, int pSrc_DstIndex, FBPlug pDst, int pDst_SrcIndex, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectDst(FBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectDstAt(int pSrc_DstIndex, FBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectSrc(FBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectSrcAt(int pDst_SrcIndex, FBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
DisconnectAllDst()FBPlug
DisconnectAllSrc()FBPlug
DisconnectDst(FBPlug pDst)FBPlug
DisconnectDstAt(int pIndex)FBPlug
DisconnectSrc(FBPlug pSrc)FBPlug
DisconnectSrcAt(int pIndex)FBPlug
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
EndChange()FBPlug
FBComponentGetLongName(HFBComponent pObject)FBComponent
FBComponentGetName(HFBComponent pObject)FBComponent
FBComponentSetLongName(HFBComponent pObject, str pName)FBComponent
FBComponentSetName(HFBComponent pObject, str pName)FBComponent
FBCreate()FBComponent
FBDelete()FBComponent
FBDestroy()FBComponent
FolderFBComponent
GeometryBegin()FBGeometry
GeometryEnd()FBGeometry
GetDst(int pIndex)FBPlug
GetDstCount()FBPlug
GetDstType(int pIndex)FBPlug
GetHIObject()FBPlug
GetInternalClassId()FBComponent
GetMaterialIndexArray(int pOutArrayCount, str pUVSetName)FBGeometry
GetNormalsDirectArray(int pOutArrayCount)FBGeometry
GetNormalsIndexArray(int pOutArrayCount)FBGeometry
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOwned(int pIndex)FBPlug
GetOwnedCount()FBPlug
GetOwner()FBPlug
GetOwnerCount()FBPlug
GetSrc(int pIndex)FBPlug
GetSrcCount()FBPlug
GetSrcType(int pIndex)FBPlug
GetTypeId()FBComponent
GetUVSetDirectArray(int pOutArrayCount, str pUVsetName=None)FBGeometry
GetUVSetMappingMode(str pUVSetName)FBGeometry
GetUVSetReferenceMode(str pUVSetName)FBGeometry
GetUVSets()FBGeometry
GetVertexColorsDirectArray(int pOutArrayCount)FBGeometry
GetVertexColorsIndexArray(int pOutArrayCount)FBGeometry
GetVertexes()FBGeometry
GetVUVSetIndexArray(int pOutArrayCount, str pUVSetName)FBGeometry
HardSelect()FBComponent
HasObjectFlags(FBObjectFlag pFlags)FBComponent
ICallback_Declare(Implementation)FBComponent
InvalidatePropertyEventsParents()FBComponent
InverseNormal()FBMesh
IObject_Declare(Implementation)FBComponent
Is(int pTypeId)FBComponent
IsSDKComponent()FBPlug
KObjectEvent(HIRegister pView, HKEventBase pEvent)FBComponent
LongNameFBComponent
mAllocatedFBPlug
MaterialMappingModeFBGeometry
mDummyObjectFBComponent
mGlobalTypeInfoFBPlug [protected]
mLocalPtrFBComponent
mNameFBComponent [protected]
mObjectFBPlug [protected]
ModifyNotify(kFBGeometryUpdateFlags pFlags=kFBGeometryUpdateAll, int pFirstIndex=-1, int pLastIndex=-1)FBGeometry
MoveSrcAt(int pIndex, int pAtIndex)FBPlug
MoveSrcAt(FBPlug pSrc, FBPlug pAtSrc)FBPlug
mSDKComponentFBPlug [protected]
NameFBComponent
NormalMappingModeFBGeometry
NormalReferenceModeFBGeometry
operator delete(pvMem)FBComponent
operator new(int stAllocateBlock)FBComponent
operator new(int stAllocateBlock, int blockType, str filename, int linenumber)FBComponent
ParentsFBComponent
PlugDataNotify(FBConnectionAction pAction, FBPlug pThis, pData=None, pDataOld=None, int pDataSize=0)FBPlug
PlugNotify(FBConnectionAction pAction, FBPlug pThis, int pIndex, FBPlug pPlug=None, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug pNewPlug=None)FBPlug
PlugStateNotify(FBConnectionAction pAction, FBPlug pThis, pData=None, pDataOld=None, int pDataSize=0)FBPlug
PolygonBegin()FBMesh
PolygonCount()FBMesh
PolygonEnd()FBMesh
PolygonMaterialIdGet(int pIndex=-1)FBMesh
PolygonVertexAdd(int pVertex)FBMesh
PolygonVertexCount(int pPolygonIndex)FBMesh
PolygonVertexIndex(int pPolygonIndex, int pVertexPolygonIndex)FBMesh
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)FBComponent
PropertyAdd(FBProperty Property)FBComponent
PropertyCreate(str pName, FBPropertyType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty Property)FBComponent
RegisterPropertyEvent(FBPropertyEvent pPropertyEvent)FBComponent
ReplaceDstAt(int pIndex, FBPlug pDst)FBPlug
ReplaceSrcAt(int pIndex, FBPlug pSrc)FBPlug
SelectedFBComponent
SetHIObject(object pObject, bool pSDKComponent)FBComponent
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
ShapeAdd(str pName)FBGeometry
ShapeClearAll()FBGeometry
ShapeGetCount()FBGeometry
ShapeGetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, FBVector4 pPosDiff)FBGeometry
ShapeGetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, FBVector4 pPosDiff, FBVector4 pNormalDiff)FBGeometry
ShapeGetDiffPointCount(int pShapeIdx)FBGeometry
ShapeGetName(int pShapeIdx)FBGeometry
ShapeInit(int pShapeIdx, int pDiffSize, bool pWithNormal=False)FBGeometry
ShapeSetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, FBVector4 pPosDiff)FBGeometry
ShapeSetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, FBVector4 pPosDiff, FBVector4 pNormalDiff)FBGeometry
SwapSrc(int pIndexA, int pIndexB)FBPlug
TypeInfoFBComponent
UnregisterPropertyEvent(FBPropertyEvent pPropertyEvent)FBComponent
VertexAdd(FBVector4 pVertex)FBGeometry
VertexAdd(FBVector4 pVertex, FBVector4 pNormal)FBGeometry
VertexAdd(FBVector4 pVertex, FBVector4 pNormal, FBVector2 pUV)FBGeometry
VertexAdd(FBVector4 pVertex, FBVector4 pNormal, FBVector2 pUV, FBVector4 pVertexColor)FBGeometry
VertexAdd(float px, float py, float pz)FBGeometry
VertexAdd(float px, float py, float pz, float nx, float ny, float nz)FBGeometry
VertexAdd(float px, float py, float pz, float nx, float ny, float nz, float UVu, float UVv)FBGeometry
VertexAdd(float px, float py, float pz, float nx, float ny, float nz, float UVu, float UVv, float pRed, float pGreen, float pBlue, float pAlpha)FBGeometry
VertexClear()FBGeometry
VertexColorGet(int pIndex=-1)FBGeometry
VertexColorMappingModeFBGeometry
VertexColorReferenceModeFBGeometry
VertexColorSet(FBVector4 pColor, int pIndex=-1)FBGeometry
VertexColorSet(float pRed, float pGreen, float pBlue, float pAlpha, int pIndex=-1)FBGeometry
VertexCount()FBGeometry
VertexGet(int pIndex)FBGeometry
VertexGetSelected(int pIndex)FBGeometry
VertexGetTransformable(int pIndex)FBGeometry
VertexGetVisible(int pIndex)FBGeometry
VertexInit(int pSize, bool pResize, bool pInitUV=True, bool pInitVertexColor=False)FBGeometry
VertexNormalGet(int pIndex=-1)FBGeometry
VertexNormalSet(FBVector4 pVertex, int pIndex=-1)FBGeometry
VertexNormalSet(float px, float py, float pz, int pIndex=-1)FBGeometry
VertexSet(FBVector4 pVertex, int pIndex=-1)FBGeometry
VertexSet(float px, float py, float pz, int pIndex=-1)FBGeometry
VertexSetSelected(int pIndex, bool pState)FBGeometry
VertexSetVisible(int pIndex, bool pState)FBGeometry
VertexUVGet(int pIndex=-1)FBGeometry
VertexUVSet(FBVector2 pUV, int pIndex=-1)FBGeometry
VertexUVSet(float pU, float pV, int pIndex=-1)FBGeometry