Interface to a tape deck.
Public Member Functions |
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bool | FbxStore (HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat) |
FBX Store/Retrieval functions. |
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bool | FbxRetrieve (HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat) |
ThreadSync () | |
__init__ (str pName, object pObject=None) | |
Constructor. |
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IObject_Declare (Implementation) | |
DeckStatusUpdateNotify () | |
Interface to IObject. |
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DeckAutoCommandsNotify () | |
Deck auto commands notification. |
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Rewind () | |
Rewind. |
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Stop () | |
Stop. |
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Play (float pSpeed=1.0) | |
Play forwards. |
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Forward () | |
Fast forward. |
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ReversePlay (float pSpeed=1.0) | |
Play backwards. |
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StepBack () | |
Step backwards. |
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StepForward () | |
Step forwards. |
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Eject () | |
Eject tape. |
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CueAt (FBTime pTime) | |
Cue deck at a given time. |
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FBTime | GetTime () |
Get the deck's time. |
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Public Attributes |
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str | UniqueName |
internal Unique name. |
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FBPropertyString | IconFilename |
Read Write Property: Filename of icon
for deck. |
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FBPropertyBase | Online |
Read Write Property: Is deck online?.
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FBPropertyBase | Offset |
Read Write Property: Current offset
for the TC. |
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FBPropertyBase | Latency |
Read Write Property: Latency of
response for the deck;. |
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FBPropertyBase | PreRoll |
Read Write Property: Pre-Roll.
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FBPropertyBase | PostRoll |
Read Write Property: Post-Roll.
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FBPropertyDeckTransportMode | TransportControl |
Read Write Property: Mode w/r to TC
(None, Slave, Master );. |
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FBPropertyBase | CassetteInside |
Read Only Property: Is the cassette
inside?. |
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FBPropertyBase | PlayingForward |
Read Only Property: Playing forward?.
|
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FBPropertyBase | PlayingBackward |
Read Only Property: Playing
backwards?. |
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FBPropertyBase | EE |
Read Write Property: Is EE on?.
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FBPropertyBase | StandBy |
Read Write Property: In standby
mode?. |
bool FbxStore | ( | HFBFbxObject | pFbxObject, |
kFbxObjectStore | pStoreWhat | ||
) |
FBX Store/Retrieval functions.
bool FbxRetrieve | ( | HFBFbxObject | pFbxObject, |
kFbxObjectStore | pStoreWhat | ||
) |
ThreadSync | ( | ) |
Constructor.
pName | Name of deck. |
pObject | Internal parent object (default is NULL). |
IObject_Declare | ( | Implementation | ) |
Reimplemented from FBComponent.
DeckStatusUpdateNotify | ( | ) |
DeckAutoCommandsNotify | ( | ) |
Deck auto commands notification.
Rewind | ( | ) |
Rewind.
Stop | ( | ) |
Play | ( | float | pSpeed = 1.0 |
) |
Forward | ( | ) |
Fast forward.
ReversePlay | ( | float | pSpeed = 1.0 |
) |
StepBack | ( | ) |
Step backwards.
StepForward | ( | ) |
Step forwards.
Eject | ( | ) |
Eject tape.
CueAt | ( | FBTime | pTime | ) |
FBTime GetTime | ( | ) |
internal Unique name.
Read Write Property: Filename of icon for deck.
FBPropertyBase Online |
Read Write Property: Is deck online?.
FBPropertyBase Offset |
Read Write Property: Current offset for the TC.
FBPropertyBase Latency |
Read Write Property: Latency of response for the deck;.
FBPropertyBase PreRoll |
Read Write Property: Pre-Roll.
FBPropertyBase PostRoll |
Read Write Property: Post-Roll.
FBPropertyDeckTransportMode TransportControl |
Read Write Property: Mode w/r to TC (None, Slave, Master );.
FBPropertyBase CassetteInside |
Read Only Property: Is the cassette inside?.
FBPropertyBase PlayingForward |
Read Only Property: Playing forward?.
FBPropertyBase PlayingBackward |
Read Only Property: Playing backwards?.
FBPropertyBase EE |
Read Write Property: Is EE on?.
FBPropertyBase StandBy |
Read Write Property: In standby mode?.