fbconstraint.h

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00001 #ifndef __FBCONSTRAINT_H__
00002 #define __FBCONSTRAINT_H__
00003 /**************************************************************************
00004  Copyright (c) 1994 - 2009 Autodesk, Inc. and/or its licensors.
00005  All Rights Reserved.
00006  
00007  The coded instructions, statements, computer programs, and/or related 
00008  material (collectively the "Data") in these files contain unpublished 
00009  information proprietary to Autodesk, Inc. and/or its licensors, which is 
00010  protected by Canada and United States of America federal copyright law 
00011  and by international treaties.
00012  
00013  The Data may not be disclosed or distributed to third parties, in whole 
00014  or in part, without the prior written consent of Autodesk, Inc. 
00015  ("Autodesk").
00016  
00017  THE DATA IS PROVIDED "AS IS" AND WITHOUT WARRANTY.
00018  ALL WARRANTIES ARE EXPRESSLY EXCLUDED AND DISCLAIMED. AUTODESK MAKES NO 
00019  WARRANTY OF ANY KIND WITH RESPECT TO THE DATA, EXPRESS, IMPLIED OR 
00020  ARISING BY CUSTOM OR TRADE USAGE, AND DISCLAIMS ANY IMPLIED WARRANTIES 
00021  OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR 
00022  PURPOSE OR USE. WITHOUT LIMITING THE FOREGOING, AUTODESK DOES NOT 
00023  WARRANT THAT THE OPERATION OF THE DATA WILL BE UNINTERRUPTED OR ERROR 
00024  FREE.
00025  
00026  IN NO EVENT SHALL AUTODESK, ITS AFFILIATES, PARENT COMPANIES, LICENSORS 
00027  OR SUPPLIERS ("AUTODESK GROUP") BE LIABLE FOR ANY LOSSES, DAMAGES OR 
00028  EXPENSES OF ANY KIND (INCLUDING WITHOUT LIMITATION PUNITIVE OR MULTIPLE 
00029  DAMAGES OR OTHER SPECIAL, DIRECT, INDIRECT, EXEMPLARY, INCIDENTAL, LOSS 
00030  OF PROFITS, REVENUE OR DATA, COST OF COVER OR CONSEQUENTIAL LOSSES OR 
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00036  
00037 **************************************************************************/
00038 
00045 #include <kaydaradef.h>
00046 #ifndef FBSDK_DLL 
00047 
00050     #define FBSDK_DLL K_DLLIMPORT
00051 #endif
00052 
00053 #include <fbsdk/fbcomponent.h>
00054 #include <fbsdk/fbcore.h>
00055 
00056 #ifdef FBSDKUseNamespace
00057     namespace FBSDKNamespace {
00058 #endif
00059 
00060 FB_DEFINE_COMPONENT( FBSDK_DLL, Constraint );
00061 
00069 #define FBRegisterConstraint( UniqueNameStr, ClassName, Label, Description, IconFilename ) \
00070     HIObject RegisterConstraint##ClassName##Create( HIObject /*pOwner*/,char * pName,void * /*pData*/) \
00071     { \
00072       ClassName *Class = new ClassName(pName); \
00073         Class->UniqueName = UniqueNameStr; \
00074         if (Class->FBCreate()) { \
00075             return Class->GetHIObject(); \
00076         } else { \
00077             delete Class; \
00078             return NULL; \
00079         } \
00080     } \
00081 \
00082     FBLibraryModule( ClassName ) \
00083     {   \
00084         FBRegisterObject( ClassName##R1,"Constraints",Label,Description,RegisterConstraint##ClassName##Create,true, IconFilename ); \
00085         FBRegisterObject( ClassName##R2,"FbxStorable/Constraint",UniqueNameStr,Description,RegisterConstraint##ClassName##Create,true, IconFilename ); \
00086     }
00087 
00093 #define FBConstraintDeclare( ClassName, Parent ) \
00094     FBClassDeclare( ClassName, Parent ); \
00095   public: \
00096     ClassName(char * pName):Parent(pName) { FBClassInit; } \
00097   private:
00098 
00102 #define FBConstraintImplementation( ThisComponent ) \
00103         FBClassImplementation( ThisComponent )
00104 
00106 // FBConstraintInfo
00108 FB_FORWARD( FBConstraintInfo );
00109 
00114 class FBSDK_DLL FBConstraintInfo 
00115 {
00116 public:
00120     bool GetSnapRequested();
00121 
00125     bool GetZeroRequested();
00126 };
00127 
00129 // FBConstraint
00131 __FB_FORWARD( FBConstraint);
00132 
00134 class FBSDK_DLL FBConstraint : public FBBox {
00135     __FBClassDeclare( FBConstraint,FBBox );
00136 public:
00141     FBConstraint(char *pName, HIObject pObject=NULL);
00142 
00143     IObject_Declare(Implementation);            // Interface to IObject
00144 
00145     virtual void ActiveChanged();               
00146 
00147     virtual void RemoveAllAnimationNodes();     
00148     virtual void SetupAllAnimationNodes();      
00149 
00150     virtual void SnapSuggested();               
00151     virtual void FreezeSuggested();             
00152 
00157     virtual bool Disable( HFBModel pModel );    
00158 
00163     virtual bool Enable( HFBModel pModel ); 
00164 
00171     virtual bool AnimationNodeNotify( HFBAnimationNode pAnimationNode, HFBEvaluateInfo pEvaluateInfo, HFBConstraintInfo pConstraintInfo );
00172 
00174 
00182     HFBAnimationNode AnimationNodeOutCreate ( kReference pUserId, HFBModel pModel, char* pAttribute );
00183     HFBAnimationNode AnimationNodeInCreate  ( kReference pUserId, HFBModel pModel, char* pAttribute );
00191     HFBAnimationNode AnimationNodeInCreate  ( kReference pUserId, HFBProperty pProperty );
00193 
00200     virtual void SaveModelState( HFBModel pModel, bool pS, bool pR, bool pT );
00201 
00205     virtual void RestoreModelState( HFBModel pModel );
00206 
00213     virtual void FreezeSRT( HFBModel pModel, bool pS, bool pR, bool pT );
00214 
00218     virtual HFBConstraint Clone();
00219 
00223     int ReferenceGroupGetCount();
00224 
00230     int ReferenceGroupAdd( char* pGroupName, int pMaxItemCount );
00231 
00236     char* ReferenceGroupGetName( int pGroupIndex );
00237 
00243     int ReferenceGroupGetMaxCount( int pGroupIndex );
00244 
00250     HFBModel ReferenceGet( int pGroupIndex, int pItemIndex=0 );
00251 
00256     int ReferenceGetCount( int pGroupIndex );
00257 
00265     bool ReferenceAdd( int pGroupIndex, HFBModel pModel );
00266 
00272     bool ReferenceRemove( int pGroupIndex, HFBModel pModel );
00273 
00275     void ReferenceRemoveAll();
00276 
00278 
00283     virtual bool ReferenceAddNotify     ( int pGroupIndex, HFBModel pModel );
00284     virtual bool ReferenceRemoveNotify  ( int pGroupIndex, HFBModel pModel );
00286 
00299     virtual bool DeformerPreNotify( HFBModel pModel, HFBEvaluateInfo pEvaluateInfo, HFBVertex  pBBoxMin,HFBVertex  pBBoxMax);
00300 
00310     virtual bool DeformerNotify(    HFBModel pModel, const HFBVertex  pSrcVertex, const HFBVertex pSrcNormal,
00311                                     int pCount, 
00312                                     HFBVertex  pDstVertex,HFBVertex  pDstNormal);
00313 
00315 
00321     virtual bool DeformerBind   ( HFBModel pModel );
00322     virtual bool DeformerUnBind ( HFBModel pModel );
00324 
00326 
00331     virtual bool FbxStore   ( HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat );
00332     virtual bool FbxRetrieve( HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat );
00334 
00335     FBPropertyBool              Deformer;           
00336     FBPropertyBool              HasLayout;          
00337     FBPropertyString            Description;        
00338 
00339     FBPropertyBool              Active;             
00340     FBPropertyBool              Lock;               
00341     FBPropertyAction            Snap;               
00342     FBPropertyAnimatableDouble  Weight;             
00343 };
00344 
00346 // FBPropertyListConstraint
00349 class FBSDK_DLL FBPropertyListConstraint : public FBPropertyListComponent
00350 {
00351 public:
00352     FBPropertyListConstraint();
00357     FBConstraint* operator[](int pIndex);
00358 };
00359 
00361 // FBPropertyListBox
00363 __FB_FORWARD( FBBox ); 
00364 __FB_FORWARD( FBPropertyListBox );
00365 FB_DEFINE_LIST( FBSDK_DLL, Box );
00366 
00368 class FBSDK_DLL FBPropertyListBox : public FBPropertyListComponentBase
00369 {
00370 public:
00376     int  Add( HFBBox pItem );
00380     virtual void RemoveAt( int pIndex );
00385     virtual HFBBox operator[](int pIndex);
00389     virtual int  GetCount();
00390 
00391 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00392     inline virtual FBComponent* GetAt(int pIndex) { return (FBComponent*)operator[](pIndex); }
00393 private:
00394     inline virtual int Add  ( FBComponent* pItem ) { return Add((FBBox*)pItem); }
00395 #endif
00396 };
00397 
00399 // FBBoxPlaceHolder
00401 FB_DEFINE_COMPONENT( FBSDK_DLL, Box );
00402 __FB_FORWARD( FBBoxPlaceHolder );
00403 
00410 class FBSDK_DLL FBBoxPlaceHolder : public FBBox {
00411     __FBClassDeclare( FBBoxPlaceHolder, FBBox );
00412 public:
00416     FBBoxPlaceHolder(HIObject pObject);
00417 
00418     FBPropertyBox Box;      
00419 };
00420 
00422 // FBModelPlaceHolder
00424 FB_FORWARD( FBModel );
00425 __FB_FORWARD( FBModelPlaceHolder );
00426 
00432 class FBSDK_DLL FBModelPlaceHolder : public FBBoxPlaceHolder {
00433     __FBClassDeclare( FBModelPlaceHolder, FBBoxPlaceHolder );
00434 public:
00438     FBModelPlaceHolder(HIObject pObject);
00439 
00440     FBPropertyModel Model;                  
00441     FBPropertyBool  UseGlobalTransforms;    
00442 };
00443 
00445 // FBConstraintRelation
00447 __FB_FORWARD( FBConstraintRelation);
00448 
00453 class FBSDK_DLL FBConstraintRelation : public FBConstraint {
00454     __FBClassDeclare( FBConstraintRelation, FBConstraint );
00455 public:
00460     FBConstraintRelation(char *pName, HIObject pObject=NULL);
00461 
00462     IObject_Declare(Implementation);            // Interface to IObject
00463 
00469     HFBBox SetAsSource    ( HFBBox pSource );
00470 
00476     HFBBox ConstrainObject( HFBBox pConstrainedObject ); // Receiver
00477 
00484     HFBBox CreateFunctionBox( char* pGroup, char* pName );
00485 
00494     bool GetBoxPosition( HFBBox pBox, int& pX, int& pY );
00495 
00503     bool SetBoxPosition( HFBBox pBox, int pX, int pY );
00504 
00505     FBPropertyListBox   Boxes;      
00506 };
00507 
00509 // FBConstraintSolver
00511 FB_DEFINE_COMPONENT( FBSDK_DLL, ConstraintSolver );
00512 
00520 #define FBRegisterConstraintSolver( UniqueNameStr, ClassName, Label, Description, IconFilename ) \
00521     HIObject RegisterConstraintSolver##ClassName##Create( HIObject /*pOwner*/,char * pName,void * /*pData*/) \
00522     { \
00523       ClassName *Class = new ClassName(pName); \
00524         Class->UniqueName = UniqueNameStr; \
00525         if (Class->FBCreate()) { \
00526             return Class->GetHIObject(); \
00527         } else { \
00528             delete Class; \
00529             return NULL; \
00530         } \
00531     } \
00532 \
00533     FBLibraryModule( ClassName ) \
00534     {   \
00535         FBRegisterObject( ClassName##R1,"Browsing/Templates/Solvers",Label,Description,RegisterConstraintSolver##ClassName##Create,true, IconFilename ); \
00536         FBRegisterObject( ClassName##R2,"FbxStorable/Constraint",UniqueNameStr,Description,RegisterConstraintSolver##ClassName##Create,true, IconFilename ); \
00537     }
00538 
00544 #define FBConstraintSolverDeclare( ClassName, Parent ) \
00545     FBClassDeclare( ClassName, Parent ); \
00546   public: \
00547     ClassName(char * pName):Parent(pName) { FBClassInit; } \
00548   private:
00549 
00553 #define FBConstraintSolverImplementation( ThisComponent ) \
00554         FBClassImplementation( ThisComponent )
00555 
00556 __FB_FORWARD( FBConstraintSolver );
00557 
00559 class FBSDK_DLL FBConstraintSolver : public FBConstraint {
00560     __FBClassDeclare( FBConstraintSolver,FBConstraint );
00561 public:
00562 
00563     FBConstraintSolver(char *pName, HIObject pObject=NULL);
00564 
00565     static bool BackgroundEvaluate( FBModel* pModel, FBComponent* pTrackOrTake, FBTime pTime, FBVector3d& pT, FBVector3d& pR, FBVector3d& pS, HFBEvaluateInfo pEvaluateInfo = NULL, bool pGlobal = true );
00566     HFBEvaluateInfo BackgroundEvaluateInfo(HFBEvaluateInfo pSourceEvaluateInfo);
00567 
00568     void MultiThreaded( bool pActive );
00569     bool IsMultiThreaded();
00570 
00571     FBPropertyInt   SampleRecordingPrecision;           
00572     FBPropertyBool  SyncAnimationPlay;                  
00573 
00574     virtual void LiveChanged();
00575 };
00576 
00578 // FBPropertyListConstraintSolver
00580 FB_FORWARD( FBPropertyListConstraintSolver );
00581 
00583 class FBSDK_DLL FBPropertyListConstraintSolver : public FBPropertyListComponent
00584 {
00585 public:
00586     FBPropertyListConstraintSolver();
00591     FBConstraint* operator[](int pIndex);
00592 };
00593 
00595 // FBPhysicalProperties
00597 FB_DEFINE_COMPONENT( FBSDK_DLL, PhysicalProperties );
00598 
00606 #define FBRegisterPhysicalProperties( UniqueNameStr, ClassName, Label, Description, IconFilename ) \
00607     HIObject RegisterPhysicalProperties##ClassName##Create( HIObject /*pOwner*/,char * pName,void * /*pData*/) \
00608     { \
00609       ClassName *Class = new ClassName(pName); \
00610         if (Class->FBCreate()) { \
00611             return Class->GetHIObject(); \
00612         } else { \
00613             delete Class; \
00614             return NULL; \
00615         } \
00616     } \
00617 \
00618     FBLibraryModule( ClassName ) \
00619     {   \
00620         FBRegisterObject( ClassName##R1,"Browsing/Templates/Physical Properties",Label,Description,RegisterPhysicalProperties##ClassName##Create,true, IconFilename ); \
00621         FBRegisterObject( ClassName##R2,"FbxStorable/Physical Properties",UniqueNameStr,Description,RegisterPhysicalProperties##ClassName##Create,true, IconFilename ); \
00622     }
00623 
00629 #define FBPhysicalPropertiesDeclare( ClassName, Parent ) \
00630     FBClassDeclare( ClassName, Parent ); \
00631   public: \
00632     ClassName(char * pName):Parent(pName) { FBClassInit; } \
00633   private:
00634 
00638 #define FBPhysicalPropertiesImplementation( ThisComponent ) \
00639         FBClassImplementation( ThisComponent )
00640 
00641 __FB_FORWARD( FBPhysicalProperties );
00642 
00646 class FBSDK_DLL FBPhysicalProperties : public FBBox {
00647     __FBClassDeclare( FBPhysicalProperties,FBBox );
00648 public:
00649 
00650     FBPhysicalProperties(char *pName, HIObject pObject=NULL);
00651 
00652 };
00653 
00655 // FBPropertyListPhysicalProperties
00657 FB_DEFINE_LIST( FBSDK_DLL, PhysicalProperties );
00658 FB_FORWARD( FBPropertyListPhysicalProperties );
00659 
00661 class FBSDK_DLL FBPropertyListPhysicalProperties : public FBPropertyListComponent
00662 {
00663 public:
00664     FBPropertyListPhysicalProperties();
00669     FBPhysicalProperties* operator[](int pIndex);
00670 };
00671 
00673 // FBConstraintManager
00675 __FB_FORWARD( FBConstraintManager );
00676 
00678 class FBSDK_DLL FBConstraintManager : public FBComponent
00679 {
00680     __FBClassDeclare( FBConstraintManager, FBComponent );
00681 public:
00683     FBConstraintManager();
00684 
00691     const char*     TypeGetName             ( int pTypeIndex );
00695     int             TypeGetCount            ();
00704     FBConstraint* TypeCreateConstraint( int pTypeIndex );
00705 };
00706 
00707 
00708 #ifdef FBSDKUseNamespace
00709     }
00710 #endif
00711 #endif