Public Member Functions | Static Public Member Functions | Public Attributes

FBConstraintSolver Class Reference

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Detailed Description

Base class for constraint solver.

Definition at line 559 of file fbconstraint.h.

#include <fbconstraint.h>

Inheritance diagram for FBConstraintSolver:
Inheritance graph
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List of all members.

Public Member Functions

  FBConstraintSolver (char *pName, HIObject pObject=NULL)
HFBEvaluateInfo  BackgroundEvaluateInfo (HFBEvaluateInfo pSourceEvaluateInfo)
void  MultiThreaded (bool pActive)
bool  IsMultiThreaded ()
virtual void  LiveChanged ()

Static Public Member Functions

static bool  BackgroundEvaluate (FBModel *pModel, FBComponent *pTrackOrTake, FBTime pTime, FBVector3d &pT, FBVector3d &pR, FBVector3d &pS, HFBEvaluateInfo pEvaluateInfo=NULL, bool pGlobal=true)

Public Attributes

FBPropertyInt  SampleRecordingPrecision
  Read Write Property: Sample Recording Precision?
FBPropertyBool  SyncAnimationPlay
  Read Write Property: Sync animation play speed with solver? (for computation expensive scenes this will cause none Realtime play)

Constructor & Destructor Documentation

FBConstraintSolver ( char *  pName,
HIObject  pObject = NULL 
)

Member Function Documentation

static bool BackgroundEvaluate ( FBModel pModel,
FBComponent pTrackOrTake,
FBTime  pTime,
FBVector3d pT,
FBVector3d pR,
FBVector3d pS,
HFBEvaluateInfo  pEvaluateInfo = NULL,
bool  pGlobal = true 
) [static]
HFBEvaluateInfo BackgroundEvaluateInfo ( HFBEvaluateInfo  pSourceEvaluateInfo )
void MultiThreaded ( bool  pActive )
bool IsMultiThreaded ( )
virtual void LiveChanged ( ) [virtual]

Member Data Documentation

Read Write Property: Sample Recording Precision?

Definition at line 571 of file fbconstraint.h.

Read Write Property: Sync animation play speed with solver? (for computation expensive scenes this will cause none Realtime play)

Definition at line 572 of file fbconstraint.h.


The documentation for this class was generated from the following file:

FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver
FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver FBConstraintSolver