This reference page is linked to from the following overview topics: FBProperty - Object Properties.
Animatable property base class.
Definition at line 1317 of file fbproperties.h.
#include <fbproperties.h>

Public Member Functions |
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| FBPropertyAnimatable () | |
| Constructor. |
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| virtual | ~FBPropertyAnimatable () |
| Destructor. |
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| FBPropertyAnimatable * | InitInternal (KEvaluationProperty *pProperty) |
| Initialize internal pointer. |
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| FBPropertyAnimatable * | Init (HFBBox pOwner, char *pName, char *pType, double *pInit) |
| Initialization function (custom). |
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| void | Destroy () |
| Destruction function, for internal
connectors. |
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| virtual KDataType * | GetDataType () override |
| Get the property datatype pointer. |
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| char * | GetDataTypeName () |
| Get the property datatype name. |
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| bool | IsFocused () |
| Is the property focused (keyable). |
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| void | SetFocus (bool pState) |
| Set the property's focus (keyable) state.
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| void | Key () |
| Key the connector. |
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| int | GetDataSize () const |
| Get the data size (number of values) for the
connector. |
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| virtual bool | IsAnimatable () override |
| Certify that the property is animatable.
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| bool | IsAnimated () |
| Is the property animated. |
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| void | SetAnimated (bool pState) |
| Set the animation state of the property.
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| FBAnimationNode * | GetAnimationNode (FBTake *pTake=NULL) |
| Get the animation node for the property.
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| HFBBox | GetBox () |
| Get the owner box. |
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| virtual void | SetData (void *pData) override |
| Set the value of the property, passing the
type as an argument. |
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| virtual void | GetData (void *pData, int pSize, HFBEvaluateInfo pEvalInfo=NULL) const override |
| Get the value of a property. |
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Constructor.
| virtual ~FBPropertyAnimatable | ( | ) | [virtual] |
Destructor.
| FBPropertyAnimatable* InitInternal | ( | KEvaluationProperty * | pProperty | ) |
Initialize internal pointer.
| FBPropertyAnimatable* Init | ( | HFBBox | pOwner, |
| char * | pName, | ||
| char * | pType, | ||
| double * | pInit | ||
| ) |
Initialization function (custom).
| pOwner | Owner box object. |
| pName | Name of property to add. |
| pType | Type name (string) of property. |
| pInit | Initialization value. |
| void Destroy | ( | ) |
Destruction function, for internal connectors.
Used in the case of custom properties in order to remove the connectors.
| virtual KDataType* GetDataType | ( | ) | [override, virtual] |
| char* GetDataTypeName | ( | ) |
Get the property datatype name.
| bool IsFocused | ( | ) |
Is the property focused (keyable).
| void SetFocus | ( | bool | pState | ) |
Set the property's focus (keyable) state.
| pState | Focus (keyable) state to set for the property. |
| void Key | ( | ) |
Key the connector.
| int GetDataSize | ( | ) | const |
Get the data size (number of values) for the connector.
| virtual bool IsAnimatable | ( | ) | [inline, override, virtual] |
Certify that the property is animatable.
Reimplemented from FBProperty.
Definition at line 1380 of file fbproperties.h.
{ return true; }
| bool IsAnimated | ( | ) |
Is the property animated.
This is true if the property has an FCurve associated to it.
| void SetAnimated | ( | bool | pState | ) |
Set the animation state of the property.
| pState | State of animation for property, true to animate, false to remove curves. |
| FBAnimationNode* GetAnimationNode | ( | FBTake * | pTake = NULL |
) |
Get the animation node for the property.
| pTake | to get the animation node from. |
| HFBBox GetBox | ( | ) |
| virtual void SetData | ( | void * | pData | ) | [override, virtual] |
Set the value of the property, passing the type as an argument.
| pData | Value to affect property with. |
Reimplemented from FBProperty.
| virtual void GetData | ( | void * | pData, |
| int | pSize, | ||
| HFBEvaluateInfo | pEvalInfo =
NULL |
||
| ) | const [override, virtual] |
Get the value of a property.
| pValue | Value to fill with property's current value. |