Adding PhysX Physical Property assets

 
 
 

The PhysX assets include the Cloth, the Fluid and the Softbody assets. When you have PhysX-compatible graphics card, you can uses these assets to simulate the movement of cloth, fluid, and soft bodies. However, you cannot use these three assets to generate visual keyframes.

NoteA point cache functionality exists that will allow you to record and store vertex animation for Softbodies and Cloth. You can not record or store Fluids data.

Asset browser: PhysX assets

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