The following shaders work with various Material settings. See also Using textures with materials.
| Shader | Advanced Material settings |
|---|---|
| Flat, Light, and Dynamic Light | Transparency |
| Reflection | Reflectivity |
| Bump Map, Dyanamic Light | Bump Map and Normal Map |
| ORSDK shaders | Displacement |
| ORSDK shaders | Texture or Layered attached to a Material property. Only the Diffuse property does not need a shader. See Using textures with materials. |
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