Temporarily shifting the pivot from original location

 
 
 

This section provides an example to explain how to move the pivot of an object from an offset position to its center, using the Temporary Pivot Shift tool.

The following figure displays a parking lot scene in the Viewer window. The scene displays a car, which is parked between the pillars B and C. Each pillar in the scene is an object.

Camera view of a parking lot scene in Viewer window A, B, C, D Pillars E. Temporary Pivot Shift icon

In the following figure, the pivot of the pillar B is offset at some distance from its center. The offset location of the pivot is not visible in the normal camera view. To view the actual offset position, you need to rotate the scene until you locate the pivot.

Parking lot scene rotated to locate the pivot of pillar C A. Pivot Mode B, C Pillars between which the car is parked D. Offset location of the pivot of pillar C

In a virtual production environment, if the director want to immediately reposition all the pillars (A, B, C, and D) on the scene, then it is time consuming to rotate the scene, locate the offset position of each pillar, and drag them to the center point of each pillar, before repositioning them.

To avoid this:

  1. Select the object that you want to move.
  2. From the Viewer window toolbar, click the Temporary Pivot Shift icon.

    The pivot moves from the offset position to the center of the bounding box of the object, as shown in the following figure:

Notice that the coordinates of temporary pivot and the line that connects the offset location and the temporary shift to the bounding box center appears dotted. This specifies that the shift from offset pivot location to the center of an object is only temporary.

TipInstead of clicking the Temporary Pivot Shift tool from the Viewer toolbar, press the Alt+Shift+W keys to toggle between normal and temporary pivot modes.

In the temporary pivot mode, selecting any object in the scene shifts the pivot of the respective object, temporarily from its offset location to the center of the bounding box. So you can select each pillar and move to the desired location in the scene.

Parking lot scene A, B, C, D Pillars moved backward E. Temporary Pivot Shift tool active

By default, the temporary pivot appears in the translation mode (T). You can change to the rotation and scaling modes using the R and S keys, respectively.

You can manipulate the translation, rotation, and scaling of pivots using the properties listed in Resources window > Properties tab. For more information regarding the pivot properties, see Transformation Pivots properties.

You can save a scene with the Alt+Shift+W keys enabled. When you reload the scene, it contains the saved settings.

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