Creating camera animation clips
 
 
 

Used with Camera Animation tracks, camera animation clips let you animate cameras with keyframes and .fbx files.

Before you can create a camera clip, there must be at least one camera in your scene.

To create a camera animation clip:

  1. Drag a camera from the Viewer window into the Action Track list.
    Note

    If you drop the camera accidentally into the Edit Track list instead of the Action Track list, you can delete the created Shot track or shot clip by selecting it and pressing Delete.

    A Camera Animation track and clip appear. The dropped camera is automatically selected in the Track Content menu of the new track.

    You could also add a Camera Animation track to the Action Track list and select a custom camera from the Track Content menu.

  2. Make sure the track’s camera is selected in the Viewer window, and press K to set a keyframe.
  3. Move the Timeline indicator, transform the camera, and press K again.

You can transform the camera using two different methods:

To animate the camera, you can also drag an .fbx file from the Asset browser into the Animation track. The .fbx file must contain animation plotted to any custom camera. You can also insert an animation file as a clip using the Insert Animation File option in the contextual menu. See Insert Animation/Audio/Video File for more information.