You can scale geometry cache clips to speed up or slow down your object’s cached deformations.
Scaling down (<100% of the original cache clip length) a cache clip compresses the deformations in the cache clip so that the resulting deformations appear faster or sped up. Scaling up (>100% original cache clip length) a cache clip stretches the cache clip’s deformations so that the resulting deformations appear to be slower.

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See Scale.
To scale multiple geometry cache clips at a time
-select the geometry cache clips you want to scale.
The cache clip manipulator appears.

To scale all of an object’s geometry cache clips

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