You can split your geometry cache clips to divide an object’s cached deformations into multiple, reusable cache clips.
You can not split a cycled geometry cache clip. You need to first merge the cycled cache clip before you can split it. See Merge geometry cache clips.
The geometry cache clip is split at the current time indicator’s current frame and two cache clips appear replacing the selected cache clip.
The cache clip is split according to the current settings in the Split Clip Options window, and two clips appear replacing the selected clip. See Split.
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