 
 
         
         To enable symmetry
         
         
            - In your scene, select an edge on your polygon mesh. This edge acts as the line of symmetry, and the mesh topology must be
               the same on either side of this edge. 
            
- In the  window, click . 
               TipYou can also select  from the marking menus (W/E/R +   ). 
                   
 
Symmetry is enabled. Any selection you make is highlighted in blue and is applied to both sides of the mesh. 
                
To disable symmetry
         
         
            - In the  window, click . 
            
To use symmetrize
         
         Symmetrize copies the selected mesh topology across the symmetry axis. 
         
         
            - Enable symmetry. 
- Select a portion of your mesh. 
                 
- Select  from the  menus. 
               TipYou can also select  from the marking menus (W/E/R +   ). 
                   
 
Maya repositions the selection to match the geometry on the opposite side of the mesh.  
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License