Assign materials to surfaces
 
 
 

To assign a material to surfaces (Method 1)

  1. In the scene view, select the object(s) that you want to assign the material to.
  2. In the Node Editor, right-click the material to expose its marking menu and select Assign Material to Viewport Selection.

To assign a material to surfaces (Method 2)

  1. From the Node Editor, the material node over the surface(s) to which you want to assign the material.

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