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Home: 3ds Max SDK Programmer's Guide and Reference
Using the Plug-in Wizard
Creating a Plug-in Project
Creating the DEF File
3ds Max SDK Programmer's Guide
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Writing Plug-ins
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Creating a Plug-in Project
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Manually Creating a New Plug-in Project
Topics in this section
Creating the DEF File
Required DLL Functions
Adding a Resource Script to the Project
Adding a String Table
Specifying the Include Files
Specifying the Output File
Plug-in File Extensions
Specifying Library Files for the Project