#include <objmode.h>

Public Member Functions |
|
| ChangeFGObject () | |
| ChangeFGObject (ReferenceTarget *o) | |
| void | SetObj (ReferenceTarget *o) |
| BOOL | IsValid () |
| void | Invalidate () |
| void | Validate () |
| void | callback (TimeValue t, IScene *scene) |
| ChangeFGObject | ( | ) | [inline] |
{ obj = NULL; valid = TRUE; }
| ChangeFGObject | ( | ReferenceTarget * | o | ) | [inline] |
{ obj = o; valid = TRUE; }
| void SetObj | ( | ReferenceTarget * | o | ) | [inline] |
{ obj = o; }
| BOOL IsValid | ( | ) | [inline, virtual] |
Implements ChangeForegroundCallback.
{ return valid; }
| void Invalidate | ( | ) | [inline, virtual] |
Implements ChangeForegroundCallback.
{ valid = FALSE; }
| void Validate | ( | ) | [inline, virtual] |
Implements ChangeForegroundCallback.
{ valid = TRUE; }
| void callback | ( | TimeValue | t, |
| IScene * | scene | ||
| ) | [inline, virtual] |
Implements ChangeForegroundCallback.
{
obj->FlagDependents(t);
}