#include "maxheap.h"#include "triobj.h"#include "polyobj.h"#include "meshadj.h"#include "patchobj.h"Go to the source code of this file.
Classes |
|
| struct | GenFace |
| A generalized representation of a geometric
or texture face as an array of vertex indices. More... |
|
| struct | GenEdge |
| A generalized representation of a geometric
or texture edge as a pair of vertex indices and face indices.
More... |
|
| struct | GenSoftSelData |
| A generic set of parameters defining how
soft selection weights are calculated. More... |
|
| class | ObjectWrapper |
| class | HitListWrapper |
Functions |
|
| BOOL | operator== (GenSoftSelData &a, GenSoftSelData &b) |
| Returns TRUE if the input soft selection
parameters are identical, FALSE otherwise. |
|
| BOOL operator== | ( | GenSoftSelData & | a, |
| GenSoftSelData & | b | ||
| ) |
Returns TRUE if the input soft selection parameters are identical, FALSE otherwise.