#include "maxheap.h"
#include "triobj.h"
#include "polyobj.h"
#include "meshadj.h"
#include "patchobj.h"
Go to the source code of this file.
Classes |
|
struct | GenFace |
A generalized representation of a geometric
or texture face as an array of vertex indices. More... |
|
struct | GenEdge |
A generalized representation of a geometric
or texture edge as a pair of vertex indices and face indices.
More... |
|
struct | GenSoftSelData |
A generic set of parameters defining how
soft selection weights are calculated. More... |
|
class | ObjectWrapper |
class | HitListWrapper |
Functions |
|
BOOL | operator== (GenSoftSelData &a, GenSoftSelData &b) |
Returns TRUE if the input soft selection
parameters are identical, FALSE otherwise. |
BOOL operator== | ( | GenSoftSelData & | a, |
GenSoftSelData & | b | ||
) |
Returns TRUE if the input soft selection parameters are identical, FALSE otherwise.