#include "maxheap.h"#include "triobj.h"#include "polyobj.h"#include "meshadj.h"#include "patchobj.h"Go to the source code of this file.
| Classes | |
| struct | GenFace | 
| A generalized representation of a geometric
or texture face as an array of vertex indices. More... | |
| struct | GenEdge | 
| A generalized representation of a geometric
or texture edge as a pair of vertex indices and face indices.
More... | |
| struct | GenSoftSelData | 
| A generic set of parameters defining how
soft selection weights are calculated. More... | |
| class | ObjectWrapper | 
| class | HitListWrapper | 
| Functions | |
| BOOL | operator== (GenSoftSelData &a, GenSoftSelData &b) | 
| Returns TRUE if the input soft selection
parameters are identical, FALSE otherwise. | |
| BOOL operator== | ( | GenSoftSelData & | a, | 
| GenSoftSelData & | b | ||
| ) | 
Returns TRUE if the input soft selection parameters are identical, FALSE otherwise.