A generalized representation of a geometric or texture face as an array of vertex indices.
#include <ObjectWrapper.h>
Public Attributes |
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unsigned short | numVerts |
The number of vertices in the face. |
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DWORD * | verts |
An array of vertex indices for the face.
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unsigned short numVerts |
The number of vertices in the face.
DWORD* verts |
An array of vertex indices for the face.