This reference page is linked to from the following overview topics: 3DXI Initialization, 3DXI Scene, 3DXI Node, 3DXI Objects, 3DXI IK Chains.
A simple wrapper for max nodes.
IGameNode provides simplified access to many of 3ds Max's standard Node. The user can use this class to gain access to Controllers and Objects, plus many basic node properties. An instance of this class is available through the IGameScene interfaces.
#include <IGame.h>