Assets with partial or
fully identical sets of published names can be swapped while maintaining
the values of the matching published attributes. This allows you
to quickly re-purpose scenes or swap different assets in and out
of your current scene.
To swap the police car for a fire truck
File > Import.
A file browser appears.
- Navigate to the Fire truck file that
you saved in
If you didn’t start at
Lesson 1, navigate to Getting
Started/Assets/assets and select the file firetruck_templated.ma.
Maya imports the fire
truck into your scene.
- In the Outliner,
select police_car_AST and + select fire_truck_AST.
Edit > Transfer Attribute Values > .
Attribute Values Options window appears.
- In the Transfer Attribute Values
Options window, select Edit > Reset Settings.
- Set the following options:
- Turn on Values.
- Turn on In connections and
set it to Transfer from source.
- Turn on Out connections.
- Click Apply and Close.
The fire truck jumps
to the police car’s position so that they overlap. If you play the
animation now, the fire truck follows the police car’s previous path
and then stops outside the apartment building and opens its doors. The
police car remains stationary.
- Delete the police car asset by selecting
it from the Outliner and pressing .