You can blend brushes.
Before beginning, display the Visor, click
gold.mel in the metal folder, and paint on the canvas so you know
gold’s effect. Do the same for grassOrnament.mel from the grasses
To blend brushes
- Click grassOrnament.mel in the grasses
- From the menu, select
Paint Effects > Preset Blending > .
The Preset Blending options
The brush preset blending
is toggled on and the options in this window set how much the template
brush is influenced by the next preset brush you select. This affects
only the subsequent painting, not the preset brushes in the Visor.
- Change the Shading value
to 80 and the Shape value to 0.
When you select the next
brush (gold.mel), Maya uses 80% of its shading and 0% of its shape.
Conversely, the stroke uses 20% of the grassOrnament.mel brush’s
shading and 100% of its shape.
- To confirm the effect, select gold.mel
(in the metal folder), then paint on the canvas.
- Repeat the preceding steps, experimenting
with different preset brushes, Shading,
and Shape values. As a first try,
blend flameCoarse.mel from the fire folder with the existing template
brush. Set Shading to 60 and Shape to
If the Brush
Preset Blend window is open, each time you select a preset brush,
its Shading and Shape values
will be blended with the template brush.
- Close the Brush Preset Blend window
when you are done blending brushes.
- Do not clear the canvas. You’ll use your
existing strokes in the next steps.