make this a non-dynamic fluid, you add fluid property values to
the container that will stay constant over time. There are two ways
to do this: add these values to a static grid, or select a set of
values from a list of predefined gradients that come with Maya.
For this lesson, you’ll use the latter method.
For a cloud bank, Density is
the only property you need to define—the other properties
are typically used in dynamic solving.
To add fluid to the container
- Dolly the scene view to see the entire
- With the fluid container selected, show
the Attribute Editor in the right
panel of Maya, and click on the fluidShape1 tab.
- In the Contents
Method section of the Attribute Editor,
- Density: Gradient
- Density Gradient: Constant
Set Velocity, Temperature,
and Fuel properties to Off. (They’re
not used in this effect.)
By setting the Density
Gradient to Constant,
you made all the Density values in the container
the same—a value of 1. You can scale these values, but
otherwise, they cannot change.