a fluid container is the first step in creating a non-dynamic fluid
Fluid containers do not
need to be uniform in X, Y, and Z. In fact, because larger fluids
take longer to render, you should make containers only as large
in each direction as necessary for the effect. A cloud bank sits
above the ground like a blanket, so the container can be rectangular
rather than cubic.
To create a 3D fluid container
Fluid Effects > Create 3D Container > .
The Create 3D Container Options window
- In the Create 3D Container
Options window, set the following:
- X resolution: 50
- Y resolution:
- Z resolution:
- X size: 50.0
- Y size: 5.0
- Z size: 60.0
The resolution is defined
in voxels. Higher resolutions produce finer detail, but increase rendering
time. The size of the container is defined in the working units set
for Maya. The size of the fluid determines the size of each voxel.
TipIt’s good practice
to make the container’s Resolution and Size proportional to ensure
that the voxels are square making the quality the same along each
- Click Apply and Close.
Maya creates an empty
3-dimensional fluid container centered at the origin.
Next, you add fluid to