Paint Layers window

 
 
 

The Paint Layers window lets you create and organize layers of texture information (for example, diffuse color, specular, bump, reflection, and so on) as you paint on your 3D model.

Paint Layers menu

Items available from the Paint Layers () menu.

New Layer

Creates a new layer directly above the selected layer.

New Layer Mask

Adds a mask to the current layer. See also Paint layer masks overview.

Delete Selected

Deletes the selected layer.

Duplicate Selected

Makes a copy of the selected layer. The duplicate layer is inserted directly above the selected layer.

Move Selected To

Lets you move a selected paint layer to a different channel. See Move paint layers.

Freeze from Selected

Freezes the mesh based on the luminosity of your paint layers. Areas of low luminance (black) produce more freezing, and areas of high luminance (white) less freezing. If the layer has integer color, the freeze levels correspond to the full range of luminance. If the layer has floating-point color, the range of freeze levels is calculated relative to the lowest and highest image values. The lowest value produces the strongest freeze, and the highest pixel value produces no freeze.

See also Freeze mesh based on a paint layer.

Refresh Selected

Updates the selected paint layer with edits made to the texture image outside of Mudbox.

For example, if an image is edited and saved in Photoshop while that image is referenced in the current Mudbox session, you can refresh the paint layer associated with the edited image to update with those edits. When a paint layer is modified within Mudbox since the last file save, a warning message displays before executing the layer refresh to help avoid overwriting unsaved paint edits.

Merge Visible

Combines visible paint layers into a single merged layer, and deletes the original layers. See Merge paint layers.

Duplicate Merge Visible

Creates a new layer in the current channel by merging all visible layers, but also keeps the original stack of layers intact so you can continue to adjust their settings, masks, and blend modes as needed. See Merge paint layers.

Solo Selected

Toggles the display of all paint layers so that only paint from the selected layer displays on the model. The Visibility icon for the selected layer is on, while Visibility for all other paint layers is turned off, hiding paint from all other layers. See also Solo a paint layer.

Solo As Diffuse

Toggles the display of all paint layers so that only paint from the selected layer displays on the model, and sets the paint to display in flat color.

Unsolo

Toggles the display of paint layers so that paint from all layers is visible.

Import Layer

Imports a bitmap image from disk and applies it to a paint layer.

Import Layer Mask
Export Selected

Lets you save the selected layer as an image file. File formats include: .psd, png, bmp, tif, gif, jpg, tga, and OpenEXR. See also Create and edit paint layers using Photoshop.

Export Channel Merged

Exports a single image file containing the merged result of all paint layers in the channel. The paint layers are merged in the exported image file, but remain separate in Mudbox so you can continue painting. See also Export paint layers.

Export Channel to PSD

Exports a paint channel containing one or more paint layers as a Photoshop .psd format file. The .psd file is 8 bit (RGBA). (Images that are 16 bit depth and higher are converted to 8 bit for the export).

A color background layer (Mudbox Background) and mesh layer (Mudbox Base Mesh) containing an image of the UV layout are included with the file. See also Export a paint channel containing multiple layers to Photoshop.

Import Channel from PSD

Imports a Photoshop .psd paint channel containing one or more paint layers that was previously exported from Mudbox. Mudbox determines what edits were made on the paint layers and imports only the layers that have changed since the original export, scales them if required, and converts them back to their original bit depth. The contents of the Mudbox Base Mesh and Mudbox Background layers are ignored during the re-import. See also Export a paint channel containing multiple layers to Photoshop.

Normal Map From Bump

Opens the Normal Map From Bump options, which let you set the Coordinate Space and Compatibility options you want, then creates a normal map from the selected bump map. One copy of the original bump map is kept unchanged in the Bump Map channel, and the converted normal map is added to the Normal Map channel.

See Convert a bump map to a normal map.

Adjust Color

Opens the Adjust Color options, letting you perform color correction operations on the selected paint layer. See Adjust Color window.

Clear Selected

Removes all paint from the current layer, without deleting the layer. See also Erase paint.

Blend modes

This drop-down list lets you select blend modes on a per-layer basis and affect the appearance of the composite result. For more information, see Blend paint layers and Paint layer blend modes.

Related topics

Create a new paint layer

Duplicate a paint layer

Import a paint layer

Save or export paint layers

Delete a paint layer

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