Duplicating a mesh lets you quickly create a set of similar objects, create a collision object closely based on the original
shape, or take a snapshot of your mesh at any point in time as you continue sculpting. Duplicating then flipping a mesh lets
you easily create symmetrical pairs of objects (like gloves, boots, and so on).
To duplicate a model
- Do either of the following:
Mudbox creates a copy of the model(s) in the same location, and automatically selects the copy. Because the new mesh initially
overlaps the original exactly, you cannot initially see the copy.
- To view the duplicated mesh, do any of the following:
- Select the tool and translate the duplicated object so that it does not display directly on top of the original object. (See Select and move items.)
- Flip the mesh (for example, using ) so that it displays as a mirror object to the original object. (See Flip a model.)