You can copy a single
            expression to multiple channels that build on the result in the
            previous channel using the SelectionOrder and CascadeChannel keywords.
            These keywords increment the channel number or name as follows:
         
         
            - Each instance of SelectionOrder increments
               the channel number.
            
- Each instance of CascadeChannel replaces
               the occurrence of the channel name with the name of the preceding
               channel, relative to the order in which the channels are selected.
            
In general, experiment
            with the SelectionOrder and CascadeChannel keywords to determine
            which results are optimal for your animation.
         
         To
            apply cascading expressions using SelectionOrder:
         
         
            - Click Animation to display the Animation
               controls.
            
- From the Channel View box, select Info.
            
- Select multiple channels to which you
               want to apply the cascaded expression, in the desired order.
               As you select each channel,
                  the selection order is shown next to the channel name in Info view.
                TipTo select a range
                     of channels, click the first channel that you want to include in
                     the range. Then click the last channel to include in the range while
                     holding Shift. To add
                     to a range of files, hold Ctrl or
                     the stylus button while selecting the channels from the Channel
                     Editor.
                   
- Enter an expression that includes the
               keyword SelectionOrder.
               Every instance of the
                  keyword SelectionOrder will be substituted in your expression by
                  a different number for each channel, which corresponds to the order
                  in which you selected them.
                
To animate four channels using SelectionOrder:
         
         
            - In Action, add four axes named axis1,
               axis2, axis3 and axis4.
            
- Animate axis1.position by creating a
               few keyframes.
            
- Select the channels axis2.position, axis3.position
               and axis4.position in this order.
            
- Enter the following expression: eval(axis1.position,
               frame - 5 * SelectionOrder).
               The following expressions
                  are applied:
                
                  - axis1.position: no expression
                  
- axis2.position: eval(axis1.position,
                     frame - 5 * 1)
                  
- axis3.position: eval(axis1.position,
                     frame - 5 * 2)
                  
- axis4.position: eval(axis1.position,
                     frame - 5 * 3)
                  
 
To
            apply cascading expressions using CascadeChannel:
         
         
            - Click Animation to display the Animation
               controls.
            
- From the Channel View box, select Info.
            
- Apply an expression to a base channel
               to which the other channels will relate.
            
- Select multiple channels, starting with
               the base channel, to which you want to apply the cascaded expression,
               in the desired order.
            
- Enter an expression that includes the
               keyword CascadeChannel.
               The base channel (the
                  first channel selected) will remain unmodified. In the expressions
                  for the other selected channels, every instance of the keyword CascadeChannel
                  will be substituted by the name of the channel that preceded it,
                  in the order in which you selected them.
                
To animate four axes using CascadeChannel:
         
         
            - In Action, add four axes named axis1,
               axis2, axis3 and axis4.
            
- Animate axis1.position by creating a
               few keyframes.
            
- Select, in this order, the channels axis1.position,
               axis2.position, axis3.position and axis4.position.
            
- Enter the following expression: eval(CascadeChannel,
               frame - 5).
               The following are applied:
                
                  - axis1.position: no expression
                  
- axis2.position: eval(axis1.position,
                     frame - 5)
                  
- axis3.position: eval(axis2.position,
                     frame - 5)
                  
- axis4.position: eval(axis3.position,
                     frame - 5)
                  
 NoteThis results in the
                     same animation as the SelectionOrder example given above.