Manipulating Nodes
 
 
 

As you build your process tree, you can reposition the nodes to keep track of the processing direction.

Once you position the nodes, you may want to give them more descriptive names, copy process trees, create groups, and delete unnecessary nodes. You must select a node, multiple nodes, a branch, or the entire process tree before moving, copying, grouping or deleting them. To carry out these tasks, you use the Process Tree controls.

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(a) Selection Mode box  (b) Set Context button  (c) Edit Mode box  (d) Name field  (e) Au (Audio Context) button  (f) Group button  

The Process Tree controls are described as follows.

Name fieldAssigns a unique and descriptive name to nodes and clips.

Edit Mode boxSets the manipulation mode in the schematic.

Select: To:
Move Move nodes, branches, and process trees in the schematic. In this mode, you can also parent and cut connections gesturally in the schematic.
Parent Connect and disconnect clips and nodes.
Delete Delete clips and nodes in the schematic, one at a time.

Undo and Redo buttonsUndoes or repeats the last action performed whether in the schematic or in a module. You set the number of undo levels in the Setup menu.

Bypass boxBypasses the node, instead passing the selected clip downstream. See Bypassing Nodes.

Set Context buttonUses the currently selected node as a context for viewing in a viewport. See Viewing Nodes in Context.

Audio Context buttonUses the currently selected audio clip as a context for another clip. See Working with Audio Contexts.

Update buttonForces an update of nodes that might not have processed the current frame.

Group buttonCreates a group with sets of nodes, branches, or process trees. See Grouping Nodes.

Copy buttonCopies selected items in the schematic.

Delete buttonDeletes selected items in the schematic.

Selection Mode boxDisplays the node or set of nodes that you can select.

Reset buttonResets a node, a branch of nodes, or an entire process tree according to what is selected in the Selection Mode box.

When you reset an Action or a Keyer node, the undo list is cleared. When an Action or a Keyer node is part of a branch in a process tree, you may accidentally clear the undo list when you reset these or other nodes. To prevent the accidental clearing of the undo list when you reset any of these nodes, the following warning appears and you are prompted to confirm:

Confirm reset? WARNING: This will clear the undo stack.

For example, when you click Reset to reset a Colour Warper node that is parenting a Keyer node, you must confirm.