The Output node accepts one video input from any node, and an audio input from any clip with audio. When you select the Output node, the Output Depth box and Queue Manager appear in the Batch menu. You can choose to process the resulting output clip to the desktop reel or the clip library.
When you work with multiple resolutions, the Output node's resolution is determined by the clip or node feeding the Output node. However, you can define the final output resolution, timecode settings, and audio output, as well as the LUT and Resize options.
(a) Output Depth box (b) Queue Manager
In the Batch schematic, the audio is connected to the lower (aqua-coloured) half of the Output node. You can assign audio to a rendered clip as well as scrub audio in a clip or play it in real time. You can set where the audio starts on the clip by editing the original clip's audio. The audio will be in sync according to the starting point assigned. You can specify whether to play back native or context audio sources.
You can also scrub your audio context by using Ctrl (quick scrub) or Shift+Ctrl (real-time scrub) on any node.