This table provides a quick overview of the main new features for this release. Follow the links for more information about the features.
Inputting and Outputting MediaNew features include enhancements for media import and export to provide better support for MXF, QuickTime, DPX, and Cineon files. See What’s New in Inputting and Outputting Media. | |
Real-time DeliverablesUse this new time-saving feature to output to many output formats without rendering. See What’s New in Real-Time Deliverables. | |
Clip Workflow ImprovementsWork more efficiently with updates to keycode, Resize, and for viewing clips in modules or your broadcast monitor. See What’s New in Clip Workflow Improvements. | |
Colour ManagementEnhancements include improvements with working with LUTs and viewing images. See What’s New in Colour Management. | |
Batch NodesNew features include floating point (OpenEXR) support for more Batch nodes, as well as improvements to Auto Stabilize, and the introduction of the Motif node. See What’s New in Batch Nodes. | |
Batch SetupsNew features include improvements to displaying head and tail frames, committing Batch FX, and copying BFX clips. See What’s New in Batch Setups. | |
AudioWorkflow improvements have been made to editing gain curves, and setting interpolation on audio animations. See What’s New in Audio. | |
EffectsNew features include floating point (OpenEXR) support for the Colour Corrector and Colour Warper, as well as improvements to Distort. See What’s New in Effects. | |
ActionEnhancements include soloing objects in the schematic, auto 3D tracker updates, and the introduction of particle presets. See What’s New in Action. | |
InfrastructureSupport has been added for Burn background rendering of floating point jobs on GPU-equipped Render Nodes. See What’s New in Infrastructure. |