In Mudbox,
you sculpt 3D polygonal models that have been created in other 3D
applications such as Autodesk Maya, Autodesk 3ds Max, or Autodesk
Softimage (to name but a few).
Opening a scene loads
an existing model from disk or your local network and replaces the
contents of the current scene. For more information on supported
model file formats, see
Model file formats.
- From the main menu, select File
> Open.
- In the browser window that appears, select
the file and click Open.
The scene loads in the 3D View.
NoteMudbox does not support
file, attribute, or directory paths that use double-byte characters
in the names (such as found in Japanese, Korean, Chinese languages).
Text strings should be restricted to single byte characters only
(Latin alphabet). Using text strings that contain double-byte (extended ASCII)
characters may result in an error or data loss.