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Sculpt Layers window menu
 
 
 

Items available from the Sculpt Layers ( ) menu.

New Layer

Creates a new layer directly above the selected layer.

Delete Selected

Deletes the selected layer.

Duplicate Selected

Makes an identical copy of the selected layer. The duplicate layer is inserted directly above the selected layer.

Merge Visible

Combines the sculpting information on only the visible layers into a single layer and then deletes all other visible layers.

Flatten

Moves the information on all layers (for a particular layer type) onto the base (bottom) layer and then deletes all layers above the base layer.

Import Layer

Imports a polygonal model from disk and applies it to a layer. For a description of options, see Import As Layer.

Mirror

Reflects the sculpt detail on a selected layer of one side of an object to its opposite side. Mirroring requires that the model be topologically symmetrical, even though its shape may be asymmetrical. To set the topological axis, you must first select a face on the model and then select Mesh > Set Topological Axis.

Flip

Swaps the sculpt detail of a layer across the mesh's topological axis. Flipping detail on a layer requires that the model be topologically symmetrical, even though its shape may be asymmetrical. To set the topological axis, you must first select a face on the model and then select Mesh > Set Topological Axis.

Related topics

Sculpt layers overview

Create a sculpt layer

Sculpt on a layer

Delete a sculpt layer

Merge two or more sculpt layers

Combine all layers onto the base level

Mask sculpting on a layer

Erase sculpting on a layer

Sculpt using layer symmetry

Mirror a sculpt layer on a symmetrical model

Mirror a sculpt layer on an asymmetrical model

Troubleshoot sculpt layers