The Freeze tool
locks affected vertices on a model so they cannot be modified while
you sculpt. You can freeze vertices on both the base subdivision
level and on sculpt layers. By default, the affected faces appear
blue whenever they are frozen.
Freeze vertices on a model
- In the tool trays, click the Sculpt
Tools tab and select the Freeze tool.
- In the 3D View,
stroke on the model in the region(s) you want to freeze.
The areas you stroke
appear blue to indicate they are frozen.
NoteThe opacity of the
blue relates to the amount of freezing. A fully opaque blue locks
the affected vertices, whereas partial opacity of the blue allows
the vertices to move slightly when a sculpting tool is applied.
Remember that the falloff setting for the tool affects how freezing
is applied and can be modified by choosing another falloff preset
from the Falloff tray.
Unfreeze vertices on a
model
- To
unfreeze areas on a model you can either press the Ctrl key and
stroke on the frozen region, or turn on Invert Function in
the Freeze properties window and
stroke on the frozen region to remove it.
- To remove the frozen areas on the model
entirely, simply select Edit > Unfreeze All (Shift
+ U).
Mask regions of a model
The Mask tool
lets you paint opacity values on sculpted regions to non-destructively
hide the sculpting on a layer. The Mask tool
only works with sculpting layers and does not work when masking
on the base subdivision level for the model. Each sculpting layer
can have its own mask.