You
can import bitmap images as paint layers using any of the image
file formats that Mudbox supports. For a list of supported image
formats, see
Image file formats.
- In the Layers window,
ensure the display button is set to Paint.
- Do either of the following:
- From the Layers window menu
( ), select Import Layer.
- Right-click in the Layers window
and select Import Layer from the menu
that appears. When multiple paint layers already exist, you right-click
on the specific channel you want to import your image. Otherwise,
the import feature defaults to importing the image to the currently
selected channel.
The Open window appears.
- Browse to the directory, select the image,
and click Open.
NoteImporting a texture
map in this manner applies it to the selected channel for the assigned
material. If many objects in the 3D View share
the same material, the texture map will appear on those objects
as well. Otherwise, assign a different material to the object before
importing the texture map as a paint layer.