Transforming Geometries
 
 
 

You can apply transformations to change the position and size of a geometry. You can:

To move a geometry:

  1. In the Secondaries menu, enable Move or press T.

    Show small imageShow large image

  2. In the Player, drag the axis of the geometry you want to move.
  3. To lock the geometry to the X- or Y-axis when you move it, you can drag from the arrowheads of the X- or Y-axis.

    Show small imageShow large image

To rotate a geometry:

  1. Do one of the following:
    • In the Player, right-click the axis and hold down the right mouse button while dragging.
    • In the Secondaries menu, enable Rotate or press Z. Then, in the Player, drag the axis of the geometry you want to rotate.

    Show small imageShow large image

To scale a geometry:

  1. In the Secondaries menu, enable Scale or press X.

    Show small imageShow large image

  2. In the Player, drag along the axis of the geometry in the direction you want to scale.
    Drag the: To scale the geometry:
    X-axis Along the X-axis.
    Y-axis Along the Y-axis.
    Global Scale axis Along the Z-axis.
    TipYou can drag the Z-axis to scale a geometry in any transformation modeā€”in Rotate, Move, or Scale mode.