Use the Texture tab of the Stereo Object menu to position, rotate, scale, shear, and centre the left and right images of a stereo object.



The Texture controls are described as follows.
Position X, Y, and Z fieldsTranslate the selected axis.
Rotation X, Y, and Z fieldsRotate the selected axis.
Scaling X, Y, and Z fieldsChange the size of the axis.
Shear X, Y, and Z fieldsShear the axis.
Centre X, Y, and Z fieldsOffset an axis relative to its children.
Prop Scale buttonEnable to scale the X, Y, and Z axes proportionally.
| Select: | To: | 
|---|---|
| Sync L+R | Link the Left Eye and Right Eye values. A change to one value affects the other value. | 
| Absolute/Relative | Absolute: Make the values of the Left Eye and Right Eye the same when adjusting the value. Relative: Make the value of one eye relative to the change in the value of the other eye. | 
| Left Eye/Right Eye | Apply changes to the left or right eye and display the values of the left or right texture. |