Accessing the LUT Editor from the Import Image Menu
 
 
 

Access the LUT Editor from the Import Image menu.

To access the LUT Editor from the Import Image menu:

  1. Open a clip library for storing the images.
  2. Click Import Image.

    The Import Image menu appears.

  3. Use the file browser to locate the image you want to import.
  4. Enable Use LUT.

    The LUT field and Create LUT buttons appear.

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  5. Click Create LUT.
  6. Using the file browser, select a reference image.

    When selecting a reference image, you load only a single frame (the first, by default). To select a different frame, switch to Proxies view mode and expand the image sequence by clicking on the proxy's expansion arrow.

    The LUT Editor appears. When loading a large image, such as a 2K Cineon image, this can take a few moments.

  7. Define a basic LUT type, or load a LUT Editor setup to begin customizing the LUT. See Defining a Basic LUT Type and Saving LUT Editor Setups.
    Note3D LUTs cannot be accessed via the Import Image menu.