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 Adding Grain to a Clip

Adding Grain to a Clip

Adding Monochrome Grain
 
                
               
             
             
            
            Adding Grain Using a Preset Grain Signature
          
       
       
       
       
      The
         easiest way to add grain to a clip is to select a preset grain signature,
         add and fine-tune the grain, and then adjust the radius until you
         get the result you are looking for.
      
      To
         add grain using a preset grain signature:
      
      
         - Enable
            View to see the View menu.
            Disable View to return to the ReGrain menu.
             
- In
            the View menu, use the R, G, and B buttons to control the display
            of the corresponding channels in the image window. You can also
            use the corresponding hot keys (Shift+R, Shift+G, or Shift+B) in the ReGrain menu. Enable
            Excl and then click R, G, or B to view each channel exclusively
            as a greyscale representation. You can also use the Shift+X hot key combination in the
            ReGrain menu to enable Excl. Use Shift+Z to
            restore the RGB view.
         
- In
            the ReGrain menu, from the Grain Signature box, select the preset option
            corresponding to the grain signature that you want to add.
            Grain signature presets are indicated by four-digit
               names that correspond to the film stock from which their grain signature
               is derived. These signatures are based on a colour noise filter.
             
- To
            add grain to the clip, adjust the RGB Gain sliders:
            
               - Enable
                  Proportional and drag the RGB Gain sliders to add grain proportionately
                  to the Red, Green, and Blue channels.
               
- Disable
                  Proportional and adjust the R, G, and B channels independently to
                  fine-tune the grain.
               
 
- To
            compensate for under or overexposure, set the relative exposure
            offset by entering a value in the fstop field.
            The range of permissible fstop values is from
               -3 to 3. Set a positive value to compensate for overexposure or
               a negative value to compensate for underexposure. Values entered
               must be integers.
             
- To
            adjust the radius of the grain along the X-axis, drag the RGB Radius
            X sliders:
            
               - Enable
                  Proportional and drag the RGB Radius X sliders to add grain proportionately
                  to the R, G, and B channels.
               
- Disable
                  Proportional and adjust the R, G, and B channels independently to
                  fine-tune the grain radius.
               
 
- To
            adjust the radius of the grain along the Y-axis, drag the RGB Radius
            Y sliders:
            
               - Enable
                  Proportional and drag the RGB Radius Y sliders to add grain proportionately
                  to the R, G, and B channels.
               
- Disable
                  Proportional and adjust the R, G, and B channels independently to
                  fine-tune the grain radius.
               
 
- When
            you are satisfied with the result, click Process to add grain to
            the clip.