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 Accessing the Input LUT Menu

Input LUTs

Linear Mode: Creating Conversion LUTs
 
                
               
             
             
            
            Applying an Existing Input
                  LUT
          
       
       
       
       
      An
         input LUT can be used to convert and gamma correct the logarithmic
         or linear data. Apply an input LUT to a shot to remap the colour
         values. Input LUTs are applied on a shot-by-shot basis and can be
         toggled on and off.
      
      The settings in the Input
         LUT menu are saved in grade files. This applies to both 1D LUTs
         and 3D LUTs. When you use a grade from another station that contains
         an input LUT that does not exist on your station, the input LUT
         will appear in the Input LUT list, under Extra LUT from Grade. You
         can apply this LUT to other shots in the timeline.
      
      NoteWhen a 3D LUT is
            imported into Lustre, it is automatically  embedded in the grade
            file and can therefore be rendered on remote rendering systems without
            the original 3D LUT file being present. 
         
      To apply an existing input LUT:
      
      
         - Select a shot in the Storyboard to which
            you want to apply an input LUT.
         
- In the Input LUT menu, select either
            a 1D input LUT or a 3D input LUT from the Input LUT list and then
            enable Custom.
            The input LUT is applied to the current shot.
             
- To select a LUT originating from another
            station, expand Extra LUT from Grade in the Input LUT list, and
            then select the LUT.
         
To turn off an applied input LUT:
      
      
         - Select a shot in the Storyboard with
            an input LUT.
         
- In the Input LUT menu, disable Custom.
            The input LUT is no longer applied to the shot.
             
- Click the input LUT in the input LUT
            list to remove it completely.
             The input LUT is deselected.