Audio > 
Importing an Audio File
 
 
 

Lustre can use the audio files that you import into the scene's sacc_data\audio directory.

NoteThe audio folder is automatically created when you create a scene.

The imported audio file can comprise of a single track or up to 16 interleaved tracks.

There are two ways to import audio into Lustre:

To import an audio WAV or AIFF file:

  1. Copy the audio WAV or AIFF file into the scene's sacc_data\audio folder. If using the Linux version of Lustre, the filename uses forward slashes.

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The audio now appears in the Audio menu audio file list.

NoteIf you imported the audio file after launching Lustre, press Ctrl+R to refresh the audio file list.