Rendering > 
Rendering with Burn for Lustre
 
 
 

Burn for Lustre allows you to render shots using Linux servers set up on the network, speeding up the rendering process and freeing up the Lustre stations. On a 2K film project, you might, for example, want to render half-resolution versions using the local machine and render 2K final versions using Burn for Lustre, as this takes much longer. Or, when you are satisfied with the grade of a reel, use the render farm to render 1K or 2K versions of it.

NoteWhen rendering a Multi-Layer Timeline, Burn only renders the flattened timeline. It does not take into account the Solo (see Multi-Layer Timeline) or Mute (see Muted Layers) status, since these modes are not saved in the grade.

Files rendered using Burn for Lustre are stored in the same directories as those used for renders created using the Render Local menu. Render directories are set up in the Render Backburner menu. See the Autodesk Lustre Software Installation Guide for your platform.

To view and manage jobs sent to the render farm, you use Autodesk Backburner Manager and Backburner Monitor.