When rendering with Wiretap, a scene_grade reel will be created in the destination Clip Library that was defined when the project was created. See Project Management.
This is the syntax to use when rendering to Wiretap, or publishing soft-import links to your graded sources:
<IP address or hostname>@wt:/<volume>/<project_name>/<library>
In the above sample, <IP address or hostname> is the IP address or host name of the Wiretap server. For a Stone FS, the volume is specified as stonefs. For a Standard FS, it is specified as stonefs<#>—for example, stonefs2.
If, for example, 10.145.43.31@wt:/stonefs/HD_project/rendered_grades was entered in the Renders Full Home field, the rendered clip will be placed in:
/stonefs/HD_project/rendered_grades/<scene_grade>
You can specify how you want render files to be organized in the Wiretap Clip Library using the Render Place controls in the Render Local menu.
A Normal render creates source clips (with or without head and tail frames) and a timeline (with the extension _edl). In this mode, dissolves are rendered, and cannot be further modified in the Visual Effects and Finishing application.
For shots rendered to a Wiretap Clip Library, a scene_grade reel is generated in the Clip Library that was defined when the project was created. This is where the rendered material is placed.
For example, if 10.145.43.31@wt:/stonefs/tutor/lustregrades was entered in the Renders Full Home field, the graded rendered shots are placed in 10.145.43.31@wt:/stonefs/tutor/lustregrades. These shots contain the grade name and the shot's unique ID.
grd14_<unique_id> (example:grd14_4323B1F4)
An additional clip with an _edl suffix is also generated containing the scene_grd name. For example, if the grade name is grd14 from the scene called "interior_003", the additional file is:
The EDL clip is generated based on the new rendered source files. The EDL clip allows you to rebuild the timeline in the editing application based on the new graded source files.
As outlined in the Normal mode description above, when rendering clips to Wiretap, a scene_grade reel is created in the Wiretap Clip Library and all rendered material is placed there. The additional clip with the _edl suffix is also generated.
As with Normal and No ShotID mode, when rendering clips to Wiretap, a scene_grade reel is created in the Wiretap Clib Library and all rendered material is placed there.
One-Sequence mode generates one clip of the graded sequence containing the Lustre grade name. If, in Lustre, your scene is named interior_003 and the grade file is named grd14, the new reel in the Wiretap Clip Library will be called:
/stonefs/HD_project/rendered_grades/interior_003_grd/
The rendered, one-sequence clip will contain the grade name: grd14
Src Grade mode renders the complete timeline back to Wiretap with Lustre grading applied, but dissolves and retimes are rendered as soft effects with modifiable values. This is the most convenient rendering mode for regenerating source clips for relinking in the Visual Effects and Finishing application, in a “simple source grading” workflow.
For shots rendered to Wiretap, a scene_grade reel is generated in the library that was defined when the project was created. This is where the rendered material is placed.
For example, if 10.145.43.31@wt:/stonefs/tutor/lustregrades was entered in the Renders Full Home field, the graded rendered shots are placed in 10.145.43.31@wt:/stonefs/tutor/lustregrades/scene_grade. These shots contain the grade name and the shot's unique ID.
grd14_<unique_id> (example:grd14_4323B1F4)
An additional clip with an _edl suffix is also generated containing the scene_grd name. For example, if the grade name is grd14 from the scene called "interior_003", the additional file is:
The EDL clip is generated based on the new rendered source files. The EDL clip allows you to rebuild the timeline in the editing application based on the new graded source files.
Rendered graded source files are renamed according to the grade number and the clip's unique ID. For example: grd01_4323B1F4.