Transforming Geometries
 
 
 

You can apply transformations to change the position and size of a geometry. You can:

To move a geometry:

  1. In the Secondaries menu, enable Move or press T.

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  2. In the Player, drag the axis of the geometry you want to move.
  3. To lock the geometry to the X- or Y-axis when you move it, you can drag from the arrowheads of the X- or Y-axis.

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To rotate a geometry:

  1. Do one of the following:

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To scale a geometry:

  1. In the Secondaries menu, enable Scale or press X.

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  2. In the Player, drag along the axis of the geometry in the direction you want to scale.
    Drag the: To scale the geometry:
    X-axis Along the X-axis.
    Y-axis Along the Y-axis.
    Global Scale axis Along the Z-axis.
    TipYou can drag the Z-axis to scale a geometry in any transformation modeā€”in Rotate, Move, or Scale mode.