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Loading Tracker and Stabilizer Data from Autodesk Applications
Secondary Colour Grading
Colour Grading Secondaries
Loading Garbage Mask Setups
from Autodesk Applications
You
can load garbage mask setups created with other Autodesk products
(Flint, Flame, Inferno, Fire, and Smoke) to use as geometries in Lustre.
To import a garbage mask setup, you must export it from the applicable
Autodesk product as a raw setup file, and then save it to the Lustre program directory.
You can then load the garbage mask setup to the current secondary for
use as a geometry.
NoteYou must create the geompresets directory
manually to store your raw setup files. However, if you have created
a preset, the geompresets directory is automatically generated.
To load a garbage mask setup:
- Export a raw setup file from the applicable
Autodesk product.
- Do one of the following:
- If using the Windows version of Lustre, store
the raw setup file in the C:\Program
Files\Autodesk\Lustre 2009.1\settings\geompresets folder.
- If using the Linux version of Lustre,
store the raw setup file in the /usr/autodesk/lustre_2009.1/settings/geompresets directory.
- Right-click or middle-click the Secondaries
menu to display the Presets list.
- Expand GMasks Raw Import, and then select
the raw setup file.
- Click OK to load the garbage mask setup.
The geometry appears
in the Player.